Added new save file format system, wall balancing

This commit is contained in:
Anuken
2018-01-02 15:47:08 -05:00
parent 4b69f5b41c
commit 2796ab9801
25 changed files with 939 additions and 529 deletions

View File

@@ -5,7 +5,8 @@ import io.anuke.ucore.core.Settings;
import io.anuke.ucore.util.Mathf;
public class EnemySpawn{
private static float[] scalings = {2f, 1.5f, 1f};
/**Scaling multiplier for each difficulty. Easy, normal, hard.*/
private static float[] scalings = {4f, 2.5f, 1.5f};
/**The enemy type spawned*/
public final Class<? extends Enemy> type;