Generation tweaks
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@@ -86,8 +86,8 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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if(ice < 0.6){
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if(result == Blocks.rhyolite || result == Blocks.yellowStone || result == Blocks.regolith){
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//TODO bio(?) luminescent stuff
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return Blocks.ferricStone; //TODO perhaps something else. what about ice?
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//TODO bio(?) luminescent stuff? ice?
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return Blocks.carbonStone; //TODO perhaps something else.
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}
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}
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@@ -273,13 +273,13 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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}
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//TODO design ore generation so it doesn't overlap
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if(noise(x + 999, y + 600 - x, 4, 0.63f, 50f, 1f) < 0.25f && floor == Blocks.crystallineStone){
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if(noise(x + 999, y + 600 - x, 4, 0.63f, 45f, 1f) < 0.29f && floor == Blocks.crystallineStone){
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ore = Blocks.oreCrystalThorium;
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}
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}
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if(noise(x + 999, y + 600 - x, 5, 0.8f, 50f, 1f) < 0.38f && floor == Blocks.crystallineStone){
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if(noise(x + 999, y + 600 - x, 5, 0.8f, 45f, 1f) < 0.44f && floor == Blocks.crystallineStone){
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floor = Blocks.crystalFloor;
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}
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@@ -350,7 +350,7 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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while(ventCount < minVents && iterations++ < maxIterations){
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outer:
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for(Tile tile : tiles){
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if(rand.chance(0.00017)){
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if(rand.chance(0.00018)){
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int radius = 1;
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for(int x = -radius; x <= radius; x++){
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for(int y = -radius; y <= radius; y++){
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@@ -401,6 +401,7 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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decoration(0.017f);
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//not allowed
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//TODO use Items.serpuloItems
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state.rules.hiddenBuildItems.addAll(Items.copper, Items.titanium, Items.coal, Items.lead, Items.blastCompound, Items.pyratite, Items.sporePod, Items.metaglass, Items.plastanium);
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//it is very hot
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@@ -194,7 +194,7 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
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void joinLiquid(int x1, int y1, int x2, int y2){
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float nscl = rand.random(100f, 140f) * 6f;
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int rad = rand.random(5, 10);
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int rad = rand.random(7, 11);
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int avoid = 2 + rad;
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var path = pathfind(x1, y1, x2, y2, tile -> (tile.solid() || !tile.floor().isLiquid ? 70f : 0f) + noise(tile.x, tile.y, 2, 0.4f, 1f / nscl) * 500, Astar.manhattan);
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path.each(t -> {
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