Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding
This commit is contained in:
@@ -86,9 +86,9 @@ abstract class BuilderComp implements Posc, Statusc, Teamc, Rotc{
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buildAlpha = Mathf.lerpDelta(buildAlpha, activelyBuilding() ? 1f : 0f, 0.15f);
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}
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//validate regardless of whether building is enabled.
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validatePlans();
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if(!updateBuilding || !canBuild()){
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validatePlans();
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return;
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}
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@@ -99,19 +99,18 @@ abstract class BuilderComp implements Posc, Statusc, Teamc, Rotc{
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if(Float.isNaN(buildCounter) || Float.isInfinite(buildCounter)) buildCounter = 0f;
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buildCounter = Math.min(buildCounter, 10f);
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boolean instant = state.rules.instantBuild && state.rules.infiniteResources;
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//random attempt to fix a freeze that only occurs on Android
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int maxPerFrame = 10, count = 0;
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int maxPerFrame = instant ? plans.size : 10, count = 0;
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while(buildCounter >= 1 && count++ < maxPerFrame){
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var core = core();
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if((core == null && !infinite)) return;
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while((buildCounter >= 1 || instant) && count++ < maxPerFrame && plans.size > 0){
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buildCounter -= 1f;
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validatePlans();
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var core = core();
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//nothing to build.
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if(buildPlan() == null) return;
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//find the next build plan
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if(plans.size > 1){
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int total = 0;
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@@ -163,7 +162,7 @@ abstract class BuilderComp implements Posc, Statusc, Teamc, Rotc{
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}
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//if there is no core to build with or no build entity, stop building!
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if((core == null && !infinite) || !(tile.build instanceof ConstructBuild entity)){
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if(!(tile.build instanceof ConstructBuild entity)){
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continue;
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}
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@@ -1310,7 +1310,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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if(value instanceof UnitType) type = UnitType.class;
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if(builder != null && builder.isPlayer()){
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lastAccessed = builder.getPlayer().coloredName();
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updateLastAccess(builder.getPlayer());
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}
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if(block.configurations.containsKey(type)){
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@@ -1324,6 +1324,10 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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}
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}
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public void updateLastAccess(Player player){
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lastAccessed = player.coloredName();
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}
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/** Called when the block is tapped by the local player. */
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public void tapped(){
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@@ -1344,6 +1348,15 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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return block.itemCapacity;
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}
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/** Called when a block begins (not finishes!) deconstruction. The building is still present at this point. */
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public void onDeconstructed(@Nullable Unit builder){
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//deposit non-incinerable liquid on ground
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if(liquids != null && liquids.currentAmount() > 0 && (!liquids.current().incinerable || block.deconstructDropAllLiquid)){
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float perCell = liquids.currentAmount() / (block.size * block.size) * 2f;
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tile.getLinkedTiles(other -> Puddles.deposit(other, liquids.current(), perCell));
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}
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}
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/** Called when the block is destroyed. The tile is still intact at this stage. */
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public void onDestroyed(){
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float explosiveness = block.baseExplosiveness;
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@@ -45,6 +45,7 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
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transient @Nullable Mover mover;
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transient boolean absorbed, hit;
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transient @Nullable Trail trail;
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transient int frags;
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@Override
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public void getCollisions(Cons<QuadTree> consumer){
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@@ -4,6 +4,7 @@ import arc.math.*;
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import arc.util.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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import mindustry.world.blocks.*;
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@Component
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abstract class ChildComp implements Posc, Rotc{
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@@ -18,9 +19,14 @@ abstract class ChildComp implements Posc, Rotc{
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if(parent != null){
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offsetX = x - parent.getX();
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offsetY = y - parent.getY();
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if(rotWithParent && parent instanceof Rotc r){
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offsetPos = -r.rotation();
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offsetRot = rotation - r.rotation();
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if(rotWithParent){
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if(parent instanceof Rotc r){
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offsetPos = -r.rotation();
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offsetRot = rotation - r.rotation();
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}else if(parent instanceof RotBlock rot){
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offsetPos = -rot.buildRotation();
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offsetRot = rotation - rot.buildRotation();
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}
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}
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}
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}
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@@ -28,10 +34,16 @@ abstract class ChildComp implements Posc, Rotc{
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@Override
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public void update(){
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if(parent != null){
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if(rotWithParent && parent instanceof Rotc r){
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x = parent.getX() + Angles.trnsx(r.rotation() + offsetPos, offsetX, offsetY);
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y = parent.getY() + Angles.trnsy(r.rotation() + offsetPos, offsetX, offsetY);
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rotation = r.rotation() + offsetRot;
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if(rotWithParent){
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if(parent instanceof Rotc r){
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x = parent.getX() + Angles.trnsx(r.rotation() + offsetPos, offsetX, offsetY);
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y = parent.getY() + Angles.trnsy(r.rotation() + offsetPos, offsetX, offsetY);
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rotation = r.rotation() + offsetRot;
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}else if(parent instanceof RotBlock rot){
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x = parent.getX() + Angles.trnsx(rot.buildRotation() + offsetPos, offsetX, offsetY);
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y = parent.getY() + Angles.trnsy(rot.buildRotation() + offsetPos, offsetX, offsetY);
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rotation = rot.buildRotation() + offsetRot;
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}
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}else{
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x = parent.getX() + offsetX;
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y = parent.getY() + offsetY;
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@@ -66,4 +66,9 @@ abstract class EntityComp{
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void afterRead(){
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}
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/** Called after *all* entities are read. */
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void afterAllRead(){
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}
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}
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@@ -60,6 +60,11 @@ abstract class PayloadComp implements Posc, Rotc, Hitboxc, Unitc{
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}
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}
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@Override
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public void destroy(){
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if(Vars.state.rules.unitPayloadsExplode) payloads.each(Payload::destroyed);
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}
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float payloadUsed(){
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return payloads.sumf(p -> p.size() * p.size());
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}
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@@ -183,6 +183,9 @@ abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc, Dra
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if(!unit.isNull()){
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clearUnit();
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}
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lastReadUnit = Nulls.unit;
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justSwitchTo = justSwitchFrom = null;
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}
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public void team(Team team){
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@@ -59,6 +59,7 @@ abstract class PuddleComp implements Posc, Puddlec, Drawc, Syncc{
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amount -= Time.delta * (1f - liquid.viscosity) / (5f + addSpeed);
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amount += accepting;
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amount = Math.min(amount, maxLiquid);
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accepting = 0f;
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if(amount >= maxLiquid / 1.5f){
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@@ -127,10 +127,10 @@ abstract class StatusComp implements Posc, Flyingc{
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return entry;
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}
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/** Uses a dynamic status effect to override speed. */
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/** Uses a dynamic status effect to override speed (in tiles/second). */
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public void statusSpeed(float speed){
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//type.speed should never be 0
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applyDynamicStatus().speedMultiplier = speed / type.speed;
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applyDynamicStatus().speedMultiplier = speed / (type.speed * 60f / tilesize);
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}
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/** Uses a dynamic status effect to change damage. */
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@@ -92,7 +92,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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moveAt(Tmp.v2.trns(rotation, vec.len()));
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if(!vec.isZero()){
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rotation = Angles.moveToward(rotation, vec.angle(), type.rotateSpeed * Time.delta);
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rotation = Angles.moveToward(rotation, vec.angle(), type.rotateSpeed * Time.delta * speedMultiplier);
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}
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}
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@@ -110,7 +110,6 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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return !type.flying && world.tiles.in(tileX, tileY) && type.pathCost.getCost(team.id, pathfinder.get(tileX, tileY)) == -1;
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}
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/** @return approx. square size of the physical hitbox for physics */
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public float physicSize(){
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return hitSize * 0.7f;
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@@ -490,6 +489,11 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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}
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}
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@Override
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public void afterAllRead(){
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controller.afterRead(self());
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}
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@Override
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public void add(){
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team.data().updateCount(type, 1);
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@@ -730,7 +734,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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/** @return name of direct or indirect player controller. */
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@Override
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public @Nullable String getControllerName(){
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if(isPlayer()) return getPlayer().name;
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if(isPlayer()) return getPlayer().coloredName();
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if(controller instanceof LogicAI ai && ai.controller != null) return ai.controller.lastAccessed;
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return null;
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}
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