Removed unused shadow methods; minor tweaks

This commit is contained in:
Anuken
2019-03-29 09:07:46 -04:00
parent 532c36677c
commit 27e9901d05
7 changed files with 12 additions and 30 deletions
@@ -87,6 +87,7 @@ public class Blocks implements ContentList{
air = new Floor("air"){{
alwaysReplace = true;
hasShadow = false;
}
public void draw(Tile tile){}
@@ -735,6 +736,7 @@ public class Blocks implements ContentList{
shockMine = new ShockMine("shock-mine"){{
requirements(Category.effect, ItemStack.with(Items.lead, 50, Items.silicon, 25));
hasShadow = false;
health = 40;
damage = 11;
tileDamage = 7f;
@@ -1096,7 +1098,7 @@ public class Blocks implements ContentList{
}};
unloader = new Unloader("unloader"){{
requirements(Category.distribution, ItemStack.with(Items.titanium, 50, Items.silicon, 60));
requirements(Category.effect, ItemStack.with(Items.titanium, 50, Items.silicon, 60));
speed = 7f;
}};