Removed cliffs / Nerfed explosion bombing

This commit is contained in:
Anuken
2020-09-13 12:13:42 -04:00
parent bab43859f5
commit 27e9b5aeb9
6 changed files with 8 additions and 11 deletions

View File

@@ -327,8 +327,8 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
/** Actually destroys the unit, removing it and creating explosions. **/
public void destroy(){
float explosiveness = 2f + item().explosiveness * stack().amount;
float flammability = item().flammability * stack().amount;
float explosiveness = 2f + item().explosiveness * stack().amount / 2f;
float flammability = item().flammability * stack().amount / 2f;
Damage.dynamicExplosion(x, y, flammability, explosiveness, 0f, bounds() / 2f, Pal.darkFlame, state.rules.damageExplosions);
float shake = hitSize / 3f;