Partial 7.0 merge - API preview
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@@ -12,7 +12,7 @@ import mindustry.graphics.*;
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import static mindustry.Vars.*;
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public class StatusEffects implements ContentList{
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public static StatusEffect none, burning, freezing, unmoving, slow, wet, muddy, melting, sapped, tarred, overdrive, overclock, shielded, shocked, blasted, corroded, boss, sporeSlowed, disarmed;
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public static StatusEffect none, burning, freezing, unmoving, slow, wet, muddy, melting, sapped, tarred, overdrive, overclock, shielded, shocked, blasted, corroded, boss, sporeSlowed, disarmed, electrified;
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@Override
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public void load(){
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@@ -27,10 +27,10 @@ public class StatusEffects implements ContentList{
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init(() -> {
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opposite(wet, freezing);
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affinity(tarred, ((unit, time, newTime, result) -> {
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affinity(tarred, ((unit, result, time) -> {
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unit.damagePierce(transitionDamage);
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Fx.burning.at(unit.x + Mathf.range(unit.bounds() / 2f), unit.y + Mathf.range(unit.bounds() / 2f));
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result.set(burning, Math.min(time + newTime, 300f));
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result.set(burning, Math.min(time + result.time, 300f));
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}));
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});
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}};
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@@ -45,7 +45,7 @@ public class StatusEffects implements ContentList{
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init(() -> {
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opposite(melting, burning);
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affinity(blasted, ((unit, time, newTime, result) -> {
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affinity(blasted, ((unit, result, time) -> {
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unit.damagePierce(transitionDamage);
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result.set(freezing, time);
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}));
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@@ -70,14 +70,14 @@ public class StatusEffects implements ContentList{
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transitionDamage = 14;
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init(() -> {
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affinity(shocked, ((unit, time, newTime, result) -> {
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affinity(shocked, ((unit, result, time) -> {
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unit.damagePierce(transitionDamage);
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if(unit.team == state.rules.waveTeam){
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Events.fire(Trigger.shock);
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}
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result.set(wet, time);
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}));
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opposite(burning);
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opposite(burning, melting);
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});
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}};
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@@ -86,6 +86,7 @@ public class StatusEffects implements ContentList{
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speedMultiplier = 0.94f;
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effect = Fx.muddy;
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effectChance = 0.09f;
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show = false;
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}};
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melting = new StatusEffect("melting"){{
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@@ -97,10 +98,10 @@ public class StatusEffects implements ContentList{
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init(() -> {
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opposite(wet, freezing);
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affinity(tarred, ((unit, time, newTime, result) -> {
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affinity(tarred, ((unit, result, time) -> {
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unit.damagePierce(8f);
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Fx.burning.at(unit.x + Mathf.range(unit.bounds() / 2f), unit.y + Mathf.range(unit.bounds() / 2f));
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result.set(melting, Math.min(time + newTime, 200f));
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result.set(melting, Math.min(time + result.time, 200f));
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}));
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});
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}};
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@@ -113,6 +114,14 @@ public class StatusEffects implements ContentList{
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effectChance = 0.1f;
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}};
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electrified = new StatusEffect("electrified"){{
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color = Pal.heal;
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speedMultiplier = 0.7f;
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reloadMultiplier = 0.6f;
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effect = Fx.electrified;
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effectChance = 0.1f;
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}};
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sporeSlowed = new StatusEffect("spore-slowed"){{
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color = Pal.spore;
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speedMultiplier = 0.8f;
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@@ -126,8 +135,8 @@ public class StatusEffects implements ContentList{
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effect = Fx.oily;
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init(() -> {
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affinity(melting, ((unit, time, newTime, result) -> result.set(melting, newTime + time)));
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affinity(burning, ((unit, time, newTime, result) -> result.set(burning, newTime + time)));
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affinity(melting, ((unit, result, time) -> result.set(melting, result.time + time)));
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affinity(burning, ((unit, result, time) -> result.set(burning, result.time + time)));
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});
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}};
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