Audio engine improvements (WIP)
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@@ -10,6 +10,7 @@ import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.util.*;
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import mindustry.ai.*;
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import mindustry.audio.*;
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import mindustry.core.*;
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import mindustry.ctype.*;
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import mindustry.game.EventType.*;
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@@ -233,6 +234,7 @@ public abstract class ClientLauncher extends ApplicationCore implements Platform
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if(assets.update(1000 / loadingFPS)){
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loader.dispose();
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loader = null;
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SoundPriority.init();
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for(ApplicationListener listener : modules){
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listener.init();
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}
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