Bugfixes, balancing
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@@ -1502,8 +1502,8 @@ public class Blocks implements ContentList{
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hasPower = true;
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size = 2;
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force = 2.5f;
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scaledForce = 5f;
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force = 3f;
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scaledForce = 5.5f;
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range = 170f;
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damage = 0.08f;
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health = 160 * size * size;
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@@ -165,7 +165,7 @@ public class UnitTypes implements ContentList{
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boostMultiplier = 1.5f;
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speed = 0.48f;
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hitsize = 10f;
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health = 300f;
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health = 320f;
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buildSpeed = 0.9f;
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armor = 4f;
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@@ -173,7 +173,7 @@ public class UnitTypes implements ContentList{
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mineSpeed = 5f;
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commandLimit = 8;
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abilities.add(new ShieldFieldAbility(15f, 30f, 60f * 5, 60f));
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abilities.add(new ShieldFieldAbility(20f, 40f, 60f * 5, 60f));
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weapons.add(new Weapon("heal-shotgun-weapon"){{
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x = 5f;
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@@ -193,7 +193,7 @@ public class UnitTypes implements ContentList{
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bullet = new LightningBulletType(){{
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lightningColor = hitColor = Pal.heal;
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damage = 12f;
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damage = 15f;
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lightningLength = 7;
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lightningLengthRand = 7;
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shootEffect = Fx.shootHeal;
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@@ -206,7 +206,7 @@ public class UnitTypes implements ContentList{
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hitsize = 12f;
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boostMultiplier = 2f;
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itemCapacity = 80;
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health = 640f;
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health = 650f;
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buildSpeed = 1.7f;
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canBoost = true;
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armor = 9f;
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@@ -219,7 +219,7 @@ public class UnitTypes implements ContentList{
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mineSpeed = 7f;
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drawShields = false;
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abilities.add(new ForceFieldAbility(60f, 0.12f, 200f, 60f * 8));
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abilities.add(new ForceFieldAbility(60f, 0.2f, 300f, 60f * 7));
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weapons.add(new Weapon("beam-weapon"){{
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shake = 2f;
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@@ -230,7 +230,7 @@ public class UnitTypes implements ContentList{
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shootSound = Sounds.laser;
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bullet = new LaserBulletType(){{
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damage = 27f;
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damage = 30f;
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recoil = 1f;
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sideAngle = 45f;
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sideWidth = 1f;
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@@ -316,7 +316,7 @@ public class UnitTypes implements ContentList{
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drag = 0.4f;
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hitsize = 12f;
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rotateSpeed = 3f;
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health = 600;
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health = 760;
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immunities = ObjectSet.with(StatusEffects.burning, StatusEffects.melting);
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legCount = 6;
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legLength = 13f;
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@@ -352,7 +352,7 @@ public class UnitTypes implements ContentList{
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despawnEffect = Fx.none;
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width = 0.54f;
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lifetime = 35f;
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knockback = -1.2f;
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knockback = -1.24f;
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}};
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}});
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@@ -365,13 +365,13 @@ public class UnitTypes implements ContentList{
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bullet = new SapBulletType(){{
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sapStrength = 0.65f;
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length = 40f;
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damage = 12;
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damage = 13;
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shootEffect = Fx.shootSmall;
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hitColor = color = Color.valueOf("bf92f9");
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despawnEffect = Fx.none;
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width = 0.4f;
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lifetime = 25f;
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knockback = -0.6f;
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knockback = -0.65f;
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}};
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}});
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}};
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@@ -395,6 +395,7 @@ public class UnitTypes implements ContentList{
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legLengthScl = 1f;
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rippleScale = 2f;
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legSpeed = 0.2f;
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legSplashDamage = 32;
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legSplashRange = 30;
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