More sound fixes
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@@ -1,6 +1,7 @@
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package mindustry.entities.units;
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import arc.util.*;
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import mindustry.audio.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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@@ -25,6 +26,8 @@ public class WeaponMount{
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public boolean side;
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/** current bullet for continuous weapons */
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public @Nullable Bullet bullet;
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/** sound loop for continuous weapons */
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public @Nullable SoundLoop sound;
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public WeaponMount(Weapon weapon){
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this.weapon = weapon;
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