Improved cultivator sprite, changed save format of some crafters
This commit is contained in:
@@ -34,7 +34,6 @@ public class CraftingBlocks {
|
||||
inputs = new ItemStack[]{new ItemStack(Items.titanium, 4), new ItemStack(Items.thorium, 4)};
|
||||
result = Items.densealloy;
|
||||
powerUse = 0.3f;
|
||||
burnDuration = 45f;
|
||||
craftTime = 25f;
|
||||
size = 2;
|
||||
}},
|
||||
@@ -44,7 +43,6 @@ public class CraftingBlocks {
|
||||
craftEffect = Fx.smeltsmoke;
|
||||
inputs = new ItemStack[]{new ItemStack(Items.coal, 1), new ItemStack(Items.iron, 1)};
|
||||
result = Items.steel;
|
||||
burnDuration = 45f;
|
||||
powerUse = 0.1f;
|
||||
craftTime = 25f;
|
||||
size = 2;
|
||||
|
||||
@@ -3,6 +3,7 @@ package io.anuke.mindustry.content.blocks;
|
||||
import io.anuke.mindustry.content.Items;
|
||||
import io.anuke.mindustry.content.Liquids;
|
||||
import io.anuke.mindustry.world.Block;
|
||||
import io.anuke.mindustry.world.blocks.types.production.Cultivator;
|
||||
import io.anuke.mindustry.world.blocks.types.production.Drill;
|
||||
import io.anuke.mindustry.world.blocks.types.production.GenericDrill;
|
||||
import io.anuke.mindustry.world.blocks.types.production.SolidPump;
|
||||
@@ -93,7 +94,7 @@ public class ProductionBlocks {
|
||||
liquidCapacity = 80f;
|
||||
}},
|
||||
|
||||
cultivator = new GenericDrill("cultivator") {{
|
||||
cultivator = new Cultivator("cultivator") {{
|
||||
resource = Blocks.grass;
|
||||
result = Items.biomatter;
|
||||
inputLiquid = Liquids.water;
|
||||
|
||||
Reference in New Issue
Block a user