Improved cultivator sprite, changed save format of some crafters

This commit is contained in:
Anuken
2018-03-27 23:17:15 -04:00
parent 1d0063ed39
commit 29051d4281
12 changed files with 443 additions and 315 deletions

View File

@@ -34,7 +34,6 @@ public class CraftingBlocks {
inputs = new ItemStack[]{new ItemStack(Items.titanium, 4), new ItemStack(Items.thorium, 4)};
result = Items.densealloy;
powerUse = 0.3f;
burnDuration = 45f;
craftTime = 25f;
size = 2;
}},
@@ -44,7 +43,6 @@ public class CraftingBlocks {
craftEffect = Fx.smeltsmoke;
inputs = new ItemStack[]{new ItemStack(Items.coal, 1), new ItemStack(Items.iron, 1)};
result = Items.steel;
burnDuration = 45f;
powerUse = 0.1f;
craftTime = 25f;
size = 2;

View File

@@ -3,6 +3,7 @@ package io.anuke.mindustry.content.blocks;
import io.anuke.mindustry.content.Items;
import io.anuke.mindustry.content.Liquids;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.blocks.types.production.Cultivator;
import io.anuke.mindustry.world.blocks.types.production.Drill;
import io.anuke.mindustry.world.blocks.types.production.GenericDrill;
import io.anuke.mindustry.world.blocks.types.production.SolidPump;
@@ -93,7 +94,7 @@ public class ProductionBlocks {
liquidCapacity = 80f;
}},
cultivator = new GenericDrill("cultivator") {{
cultivator = new Cultivator("cultivator") {{
resource = Blocks.grass;
result = Items.biomatter;
inputLiquid = Liquids.water;