More reorganization, implemented multiblock drills, API changes
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@@ -1,7 +1,6 @@
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package io.anuke.mindustry.game;
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import com.badlogic.gdx.math.GridPoint2;
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import io.anuke.mindustry.core.GameState;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.resource.Item;
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import io.anuke.mindustry.world.Block;
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@@ -327,7 +326,7 @@ public class Tutorial{
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canForward = false;
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showBlock = true;
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canPlace = true;
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targetBlock = WeaponBlocks.turret;
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targetBlock = WeaponBlocks.doubleturret;
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blockPlaceX = 2;
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blockPlaceY = 2;
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}
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