Rebalancing of drills to slow down progression

This commit is contained in:
Anuken
2018-01-04 12:12:31 -05:00
parent 9e7eaaaf41
commit 2939c30d8d
14 changed files with 287 additions and 264 deletions

View File

@@ -38,11 +38,11 @@ public enum Recipe{
shotgunturret(weapon, WeaponBlocks.shotgunturret, stack(Item.iron, 10), stack(Item.stone, 10)),
flameturret(weapon, WeaponBlocks.flameturret, stack(Item.iron, 12), stack(Item.steel, 9)),
sniperturret(weapon, WeaponBlocks.sniperturret, stack(Item.iron, 15), stack(Item.steel, 10)),
laserturret(weapon, WeaponBlocks.laserturret, stack(Item.steel, 10), stack(Item.titanium, 10)),
mortarturret(weapon, WeaponBlocks.mortarturret, stack(Item.steel, 20), stack(Item.titanium, 15)),
teslaturret(weapon, WeaponBlocks.teslaturret, stack(Item.steel, 10), stack(Item.titanium, 15), stack(Item.dirium, 15)),
plasmaturret(weapon, WeaponBlocks.plasmaturret, stack(Item.steel, 10), stack(Item.titanium, 10), stack(Item.dirium, 15)),
chainturret(weapon, WeaponBlocks.chainturret, stack(Item.steel, 50), stack(Item.titanium, 25), stack(Item.dirium, 35)),
laserturret(weapon, WeaponBlocks.laserturret, stack(Item.steel, 12), stack(Item.titanium, 12)),
mortarturret(weapon, WeaponBlocks.mortarturret, stack(Item.steel, 25), stack(Item.titanium, 15)),
teslaturret(weapon, WeaponBlocks.teslaturret, stack(Item.steel, 20), stack(Item.titanium, 25), stack(Item.dirium, 15)),
plasmaturret(weapon, WeaponBlocks.plasmaturret, stack(Item.steel, 10), stack(Item.titanium, 20), stack(Item.dirium, 15)),
chainturret(weapon, WeaponBlocks.chainturret, stack(Item.steel, 50), stack(Item.titanium, 25), stack(Item.dirium, 40)),
titanturret(weapon, WeaponBlocks.titanturret, stack(Item.steel, 70), stack(Item.titanium, 50), stack(Item.dirium, 55)),
smelter(crafting, ProductionBlocks.smelter, stack(Item.stone, 40), stack(Item.iron, 40)),
@@ -56,9 +56,9 @@ public enum Recipe{
stonedrill(production, ProductionBlocks.stonedrill, stack(Item.stone, 12)),
irondrill(production, ProductionBlocks.irondrill, stack(Item.stone, 25)),
coaldrill(production, ProductionBlocks.coaldrill, stack(Item.stone, 25), stack(Item.iron, 40)),
titaniumdrill(production, ProductionBlocks.titaniumdrill, stack(Item.iron, 40), stack(Item.steel, 40)),
titaniumdrill(production, ProductionBlocks.titaniumdrill, stack(Item.iron, 40), stack(Item.steel, 50)),
uraniumdrill(production, ProductionBlocks.uraniumdrill, stack(Item.iron, 40), stack(Item.steel, 40)),
omnidrill(production, ProductionBlocks.omnidrill, stack(Item.titanium, 30), stack(Item.dirium, 20)),
omnidrill(production, ProductionBlocks.omnidrill, stack(Item.titanium, 30), stack(Item.dirium, 40)),
coalgenerator(power, ProductionBlocks.coalgenerator, stack(Item.iron, 30), stack(Item.stone, 20)),
thermalgenerator(power, ProductionBlocks.thermalgenerator, stack(Item.steel, 30), stack(Item.iron, 30)),
@@ -70,7 +70,7 @@ public enum Recipe{
powerlasercorner(power, DistributionBlocks.powerlasercorner, stack(Item.steel, 4), stack(Item.iron, 4)),
powerlaserrouter(power, DistributionBlocks.powerlaserrouter, stack(Item.steel, 5), stack(Item.iron, 5)),
shieldgenerator(power, DefenseBlocks.shieldgenerator, stack(Item.titanium, 30), stack(Item.dirium, 40)),
shieldgenerator(power, DefenseBlocks.shieldgenerator, stack(Item.titanium, 30), stack(Item.dirium, 30)),
teleporter(distribution, DistributionBlocks.teleporter, stack(Item.steel, 20), stack(Item.dirium, 15)),