Rebalancing of drills to slow down progression
This commit is contained in:
@@ -38,11 +38,11 @@ public enum Recipe{
|
||||
shotgunturret(weapon, WeaponBlocks.shotgunturret, stack(Item.iron, 10), stack(Item.stone, 10)),
|
||||
flameturret(weapon, WeaponBlocks.flameturret, stack(Item.iron, 12), stack(Item.steel, 9)),
|
||||
sniperturret(weapon, WeaponBlocks.sniperturret, stack(Item.iron, 15), stack(Item.steel, 10)),
|
||||
laserturret(weapon, WeaponBlocks.laserturret, stack(Item.steel, 10), stack(Item.titanium, 10)),
|
||||
mortarturret(weapon, WeaponBlocks.mortarturret, stack(Item.steel, 20), stack(Item.titanium, 15)),
|
||||
teslaturret(weapon, WeaponBlocks.teslaturret, stack(Item.steel, 10), stack(Item.titanium, 15), stack(Item.dirium, 15)),
|
||||
plasmaturret(weapon, WeaponBlocks.plasmaturret, stack(Item.steel, 10), stack(Item.titanium, 10), stack(Item.dirium, 15)),
|
||||
chainturret(weapon, WeaponBlocks.chainturret, stack(Item.steel, 50), stack(Item.titanium, 25), stack(Item.dirium, 35)),
|
||||
laserturret(weapon, WeaponBlocks.laserturret, stack(Item.steel, 12), stack(Item.titanium, 12)),
|
||||
mortarturret(weapon, WeaponBlocks.mortarturret, stack(Item.steel, 25), stack(Item.titanium, 15)),
|
||||
teslaturret(weapon, WeaponBlocks.teslaturret, stack(Item.steel, 20), stack(Item.titanium, 25), stack(Item.dirium, 15)),
|
||||
plasmaturret(weapon, WeaponBlocks.plasmaturret, stack(Item.steel, 10), stack(Item.titanium, 20), stack(Item.dirium, 15)),
|
||||
chainturret(weapon, WeaponBlocks.chainturret, stack(Item.steel, 50), stack(Item.titanium, 25), stack(Item.dirium, 40)),
|
||||
titanturret(weapon, WeaponBlocks.titanturret, stack(Item.steel, 70), stack(Item.titanium, 50), stack(Item.dirium, 55)),
|
||||
|
||||
smelter(crafting, ProductionBlocks.smelter, stack(Item.stone, 40), stack(Item.iron, 40)),
|
||||
@@ -56,9 +56,9 @@ public enum Recipe{
|
||||
stonedrill(production, ProductionBlocks.stonedrill, stack(Item.stone, 12)),
|
||||
irondrill(production, ProductionBlocks.irondrill, stack(Item.stone, 25)),
|
||||
coaldrill(production, ProductionBlocks.coaldrill, stack(Item.stone, 25), stack(Item.iron, 40)),
|
||||
titaniumdrill(production, ProductionBlocks.titaniumdrill, stack(Item.iron, 40), stack(Item.steel, 40)),
|
||||
titaniumdrill(production, ProductionBlocks.titaniumdrill, stack(Item.iron, 40), stack(Item.steel, 50)),
|
||||
uraniumdrill(production, ProductionBlocks.uraniumdrill, stack(Item.iron, 40), stack(Item.steel, 40)),
|
||||
omnidrill(production, ProductionBlocks.omnidrill, stack(Item.titanium, 30), stack(Item.dirium, 20)),
|
||||
omnidrill(production, ProductionBlocks.omnidrill, stack(Item.titanium, 30), stack(Item.dirium, 40)),
|
||||
|
||||
coalgenerator(power, ProductionBlocks.coalgenerator, stack(Item.iron, 30), stack(Item.stone, 20)),
|
||||
thermalgenerator(power, ProductionBlocks.thermalgenerator, stack(Item.steel, 30), stack(Item.iron, 30)),
|
||||
@@ -70,7 +70,7 @@ public enum Recipe{
|
||||
powerlasercorner(power, DistributionBlocks.powerlasercorner, stack(Item.steel, 4), stack(Item.iron, 4)),
|
||||
powerlaserrouter(power, DistributionBlocks.powerlaserrouter, stack(Item.steel, 5), stack(Item.iron, 5)),
|
||||
|
||||
shieldgenerator(power, DefenseBlocks.shieldgenerator, stack(Item.titanium, 30), stack(Item.dirium, 40)),
|
||||
shieldgenerator(power, DefenseBlocks.shieldgenerator, stack(Item.titanium, 30), stack(Item.dirium, 30)),
|
||||
|
||||
teleporter(distribution, DistributionBlocks.teleporter, stack(Item.steel, 20), stack(Item.dirium, 15)),
|
||||
|
||||
|
||||
Reference in New Issue
Block a user