Refractor away overhead
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@@ -894,7 +894,7 @@ public class Blocks implements ContentList{
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plastaniumConveyor = new CraterConveyor("plastanium-conveyor"){{
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requirements(Category.distribution, ItemStack.with(Items.plastanium, 1, Items.silicon, 1, Items.graphite, 1));
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itemCapacity = 8;
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speed = 0.075f;
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speed = 0.04f;
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health = 75;
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}};
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@@ -63,23 +63,31 @@ public class CraterConveyor extends BaseConveyor{
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public void drawLayer(Tile tile){
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CraterConveyorEntity entity = tile.ent();
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if(entity.crater == null) return;
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if(!entity.crater) return;
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Tile from = world.tile(entity.link);
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Tmp.v1.set(from.getX(), from.getY());
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Tmp.v2.set(tile.drawx(), tile.drawy());
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Tmp.v1.interpolate(Tmp.v2, 1f - entity.reload, Interpolation.linear);
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// rotating smoothly
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float a = from.rotation() * 90;
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float b = tile.rotation() * 90;
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if(from.rotation() == 3 && tile.rotation() == 0) a = -1 * 90;
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if(from.rotation() == 0 && tile.rotation() == 3) a = 4 * 90;
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float rotation = Mathf.lerp(a, b, Interpolation.linear.apply(1f - entity.reload));
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// draw crater
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Draw.rect(crater, entity.crater.x, entity.crater.y, entity.crater.rotation);
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Draw.rect(crater, Tmp.v1.x, Tmp.v1.y, rotation - 90);
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// find dominant(/only) item
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if(entity.crater.item == null){
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entity.crater.item = tile.entity.items.take();
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tile.entity.items.add(entity.crater.item, 1);
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}
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if(entity.dominant() == null) return;
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// draw resource
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float size = itemSize / 1.5f;
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Draw.rect(entity.crater.item.icon(Cicon.medium), entity.crater.x, entity.crater.y, size, size, 0);
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Draw.rect(entity.dominant().icon(Cicon.medium), Tmp.v1.x, Tmp.v1.y, size, size, 0);
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// draw amount
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Fonts.outline.draw(tile.entity.items.total() + "", entity.crater.x, entity.crater.y - 1,
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Fonts.outline.draw(tile.entity.items.total() + "", Tmp.v1.x, Tmp.v1.y - 1,
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Pal.accent, 0.25f * 0.5f / Scl.scl(1f), false, Align.center);
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}
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@@ -92,28 +100,25 @@ public class CraterConveyor extends BaseConveyor{
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if(entity.lastFrameUpdated == Core.graphics.getFrameId()) return;
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entity.lastFrameUpdated = Core.graphics.getFrameId();
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if(entity.cooldown > 0) entity.cooldown--;
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entity.reload = Mathf.clamp(entity.reload - speed, 0f, 1f);
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// ensure a crater exists below this block
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if(entity.crater == null){
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if(!entity.crater){
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// poof in crater
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if(entity.items.total() <= 0 || entity.cooldown > 0) return;
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entity.crater = new Crater(tile);
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if(entity.items.total() <= 0 || entity.reload > 0) return;
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Effects.effect(Fx.plasticburn, tile.drawx(), tile.drawy());
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entity.crater = true;
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entity.link = tile.back().pos();
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}else{
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// poof out crater
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if(entity.items.total() == 0){
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Effects.effect(Fx.plasticburn, tile.drawx(), tile.drawy());
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entity.crater = null;
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entity.crater = false;
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entity.link = Pos.invalid;
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return;
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}
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}
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// handle crater movement
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entity.crater.x = Mathf.lerpDelta(entity.crater.x, tile.drawx(), speed);
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entity.crater.y = Mathf.lerpDelta(entity.crater.y, tile.drawy(), speed);
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entity.crater.rotation = Mathf.slerpDelta(entity.crater.rotation, entity.crater.face, speed * 2);
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if(shouldLaunch(tile)){
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Tile destination = tile.front();
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@@ -121,30 +126,32 @@ public class CraterConveyor extends BaseConveyor{
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destination.block().update(destination);
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// when near the center of the target tile...
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if(entity.crater.dst(tile) < 1.25f){
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entity.crater.face = tile.rotation() * 90 - 90; // ...set the new direction it should face
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if(entity.reload < 0.25f){
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if(!(destination.block() instanceof CraterConveyor)){ // ...and if its not a crater conveyor, start unloading (everything)
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while(entity.items.total() > 0 && entity.crater.item != null && offloadDir(tile, entity.crater.item)) entity.items.remove(entity.crater.item, 1);
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while(entity.items.total() > 0 && entity.dominant() != null && offloadDir(tile, entity.dominant())) entity.items.remove(entity.dominant(), 1);
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}
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}
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// when basically exactly on the center:
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if(entity.crater.dst(tile) < 0.1f){
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if(entity.reload == 0){
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if(destination.block() instanceof CraterConveyor){
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CraterConveyorEntity e = destination.ent();
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// check if next crater conveyor is not occupied
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if(e.crater == null){
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if(e.items.total() == 0){
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// transfer ownership of crater
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e.crater = entity.crater;
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entity.crater = null;
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e.crater = true;
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entity.crater = false;
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// prevent this tile from spawning a new crater to avoid collisions
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entity.cooldown = 10;
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entity.reload = 1;
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// transfer inventory of conveyor
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e.items.addAll(entity.items);
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entity.items.clear();
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e.reload = 1;
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e.link = tile.pos();
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}
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}
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}
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@@ -153,66 +160,34 @@ public class CraterConveyor extends BaseConveyor{
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class CraterConveyorEntity extends BaseConveyorEntity{
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float lastFrameUpdated = -1;
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Crater crater;
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int cooldown;
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int link = Pos.invalid;
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float reload;
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boolean crater;
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@Override
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public void write(DataOutput stream) throws IOException{
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super.write(stream);
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stream.writeBoolean(crater != null);
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if(crater != null) crater.write(stream);
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stream.writeInt(cooldown);
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stream.writeInt(link);
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stream.writeFloat(reload);
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stream.writeBoolean(crater);
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}
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@Override
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public void read(DataInput stream, byte revision) throws IOException{
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super.read(stream, revision);
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if(stream.readBoolean()) crater = new Crater(stream);
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cooldown = stream.readInt();
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}
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}
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protected class Crater implements Position{
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float rotation;
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float face;
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float x;
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float y;
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Item item;
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Crater(Tile tile){
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x = tile.drawx();
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y = tile.drawy();
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rotation = tile.rotation() * 90 - 90;
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face = rotation;
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link = stream.readInt();
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reload = stream.readFloat();
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crater = stream.readBoolean();
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}
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Crater(DataInput stream) throws IOException{
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rotation = stream.readFloat();
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face = stream.readFloat();
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x = stream.readFloat();
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y = stream.readFloat();
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}
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public void write(DataOutput stream) throws IOException{
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stream.writeFloat(rotation);
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stream.writeFloat(face);
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stream.writeFloat(x);
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stream.writeFloat(y);
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}
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@Override
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public float getX(){
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return x;
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}
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@Override
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public float getY(){
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return y;
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public Item dominant(){
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if(tile.entity.items.total() == 0) return null;
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Item item = tile.entity.items.take();
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tile.entity.items.add(item, 1);
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return item;
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}
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}
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@@ -239,7 +214,7 @@ public class CraterConveyor extends BaseConveyor{
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if(!isStart(tile)) return true;
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// its considered full
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if(entity.items.total() >= getMaximumAccepted(tile, entity.crater.item)) return true;
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if(entity.items.total() >= getMaximumAccepted(tile, entity.dominant())) return true;
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return false;
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}
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