Make sure objectives aren't modified in editor

This commit is contained in:
Anuken
2022-04-14 16:47:09 -04:00
parent 422e910615
commit 29810c0445
3 changed files with 7 additions and 2 deletions

View File

@@ -19,6 +19,7 @@ import mindustry.*;
import mindustry.content.*;
import mindustry.core.GameState.*;
import mindustry.game.*;
import mindustry.game.MapObjectives.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.io.*;
@@ -325,6 +326,8 @@ public class MapEditorDialog extends Dialog implements Disposable{
public @Nullable Map save(){
boolean isEditor = state.rules.editor;
state.rules.editor = false;
state.rules.objectiveFlags.clear();
state.rules.objectives.each(MapObjective::reset);
String name = editor.tags.get("name", "").trim();
editor.tags.put("rules", JsonIO.write(state.rules));
editor.tags.remove("width");