Make sure objectives aren't modified in editor
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@@ -118,7 +118,7 @@ public class Rules{
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public ObjectSet<Item> hiddenBuildItems = Items.erekirOnlyItems.asSet();
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/** Campaign-only map objectives. */
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public Seq<MapObjective> objectives = new Seq<>();
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/** Flags set by objectives. Used in world processors. */
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/** Flags set by objectives. Used in world processors. n*/
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public ObjectSet<String> objectiveFlags = new ObjectSet<>();
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/** HIGHLY UNSTABLE/EXPERIMENTAL. DO NOT USE THIS. */
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public boolean fog = false;
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