Tweaked sector dialog / Item icons fixed / Bugfixes

This commit is contained in:
Anuken
2019-02-09 23:20:20 -05:00
parent 533ddb874e
commit 29821003fe
56 changed files with 1907 additions and 1492 deletions

View File

@@ -13,6 +13,7 @@ import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.entities.type.Player;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.input.InputHandler;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.world.Tile;
import static io.anuke.mindustry.Vars.*;
@@ -98,7 +99,7 @@ public class OverlayRenderer{
if(input.isDroppingItem()){
Vector2 v = Core.input.mouseWorld(input.getMouseX(), input.getMouseY());
float size = 8;
Draw.rect(player.item().item.region, v.x, v.y, size, size);
Draw.rect(player.item().item.icon(Item.Icon.large), v.x, v.y, size, size);
Draw.color(Pal.accent);
Lines.circle(v.x, v.y, 6 + Mathf.absin(Time.time(), 5f, 1f));
Draw.reset();