Tweaked sector dialog / Item icons fixed / Bugfixes
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@@ -13,6 +13,7 @@ import io.anuke.mindustry.content.Blocks;
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import io.anuke.mindustry.entities.type.Player;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.input.InputHandler;
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import io.anuke.mindustry.type.Item;
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import io.anuke.mindustry.world.Tile;
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import static io.anuke.mindustry.Vars.*;
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@@ -98,7 +99,7 @@ public class OverlayRenderer{
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if(input.isDroppingItem()){
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Vector2 v = Core.input.mouseWorld(input.getMouseX(), input.getMouseY());
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float size = 8;
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Draw.rect(player.item().item.region, v.x, v.y, size, size);
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Draw.rect(player.item().item.icon(Item.Icon.large), v.x, v.y, size, size);
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Draw.color(Pal.accent);
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Lines.circle(v.x, v.y, 6 + Mathf.absin(Time.time(), 5f, 1f));
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Draw.reset();
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