Removed some unnecessary uniform setting

This commit is contained in:
Anuken
2022-05-30 12:05:10 -04:00
parent 55a219fc03
commit 29e086f23b
5 changed files with 7 additions and 5 deletions

View File

@@ -164,7 +164,6 @@ public class FloorRenderer{
public void beginc(){
shader.bind();
shader.setUniformMatrix4("u_projectionViewMatrix", Core.camera.mat);
shader.setUniformi("u_texture", 0);
//only ever use the base environment texture
texture.bind(0);