Removed some unnecessary uniform setting
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@@ -112,6 +112,8 @@ public class Block extends UnlockableContent implements Senseable{
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public int variants = 0;
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/** whether to draw a rotation arrow - this does not apply to lines of blocks */
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public boolean drawArrow = true;
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/** whether to draw the team corner by default */
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public boolean drawTeamOverlay = true;
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/** for static blocks only: if true, tile data() is saved in world data. */
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public boolean saveData;
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/** whether you can break this with rightclick */
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