Unit wreck visuals
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@@ -55,6 +55,10 @@ public class Effects{
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}
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}
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public static void decal(TextureRegion region, float x, float y, float rotation){
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decal(region, x, y, rotation, 3600f, Pal.rubble);
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}
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public static void decal(TextureRegion region, float x, float y, float rotation, float lifetime, Color color){
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if(headless || region == null || !Core.atlas.isFound(region)) return;
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