Crash fixes
This commit is contained in:
@@ -1,7 +1,7 @@
|
|||||||
#Autogenerated file. Do not modify.
|
#Autogenerated file. Do not modify.
|
||||||
#Sat Mar 03 01:13:15 EST 2018
|
#Sat Mar 03 11:31:02 EST 2018
|
||||||
version=release
|
version=release
|
||||||
androidBuildCode=328
|
androidBuildCode=330
|
||||||
name=Mindustry
|
name=Mindustry
|
||||||
code=3.4
|
code=3.4
|
||||||
build=29
|
build=custom build
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class ThreadHandler {
|
|||||||
public ThreadHandler(ThreadProvider impl){
|
public ThreadHandler(ThreadProvider impl){
|
||||||
this.impl = impl;
|
this.impl = impl;
|
||||||
|
|
||||||
Timers.setDeltaProvider(() ->{
|
Timers.setDeltaProvider(() -> {
|
||||||
float result = impl.isOnThread() ? delta : Gdx.graphics.getDeltaTime()*60f;
|
float result = impl.isOnThread() ? delta : Gdx.graphics.getDeltaTime()*60f;
|
||||||
return Math.min(Float.isNaN(result) ? 1f : result, 12f);
|
return Math.min(Float.isNaN(result) ? 1f : result, 12f);
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -125,6 +125,8 @@ public class UI extends SceneModule{
|
|||||||
public synchronized void update(){
|
public synchronized void update(){
|
||||||
if(Vars.debug && !Vars.showUI) return;
|
if(Vars.debug && !Vars.showUI) return;
|
||||||
|
|
||||||
|
if(Graphics.drawing()) Graphics.end();
|
||||||
|
|
||||||
scene.act();
|
scene.act();
|
||||||
scene.draw();
|
scene.draw();
|
||||||
|
|
||||||
|
|||||||
@@ -240,7 +240,7 @@ public class World extends Module{
|
|||||||
if(!tile.block().isMultiblock() && !tile.isLinked()){
|
if(!tile.block().isMultiblock() && !tile.isLinked()){
|
||||||
tile.setBlock(Blocks.air);
|
tile.setBlock(Blocks.air);
|
||||||
}else{
|
}else{
|
||||||
Tile target = tile.isLinked() ? tile.getLinked() : tile;
|
Tile target = tile.target();
|
||||||
Array<Tile> removals = target.getLinkedTiles();
|
Array<Tile> removals = target.getLinkedTiles();
|
||||||
for(Tile toremove : removals){
|
for(Tile toremove : removals){
|
||||||
//note that setting a new block automatically unlinks it
|
//note that setting a new block automatically unlinks it
|
||||||
|
|||||||
@@ -47,7 +47,7 @@ public class TeslaOrb extends Entity{
|
|||||||
Array<SolidEntity> enemies = Entities.getNearby(enemyGroup, curx, cury, range*2f);
|
Array<SolidEntity> enemies = Entities.getNearby(enemyGroup, curx, cury, range*2f);
|
||||||
|
|
||||||
for(SolidEntity entity : enemies){
|
for(SolidEntity entity : enemies){
|
||||||
if(entity.distanceTo(curx, cury) < range && !hit.contains((Enemy)entity)){
|
if(entity != null && entity.distanceTo(curx, cury) < range && !hit.contains((Enemy)entity)){
|
||||||
hit.add((Enemy)entity);
|
hit.add((Enemy)entity);
|
||||||
points.add(new Vector2(entity.x + Mathf.range(shake), entity.y + Mathf.range(shake)));
|
points.add(new Vector2(entity.x + Mathf.range(shake), entity.y + Mathf.range(shake)));
|
||||||
damageEnemy((Enemy)entity);
|
damageEnemy((Enemy)entity);
|
||||||
|
|||||||
@@ -70,9 +70,9 @@ public class Sorter extends Block{
|
|||||||
}else{
|
}else{
|
||||||
Tile a = dest.getNearby(Mathf.mod(dir - 1, 4));
|
Tile a = dest.getNearby(Mathf.mod(dir - 1, 4));
|
||||||
Tile b = dest.getNearby(Mathf.mod(dir + 1, 4));
|
Tile b = dest.getNearby(Mathf.mod(dir + 1, 4));
|
||||||
boolean ac = !(a.block().instantTransfer && source.block().instantTransfer) &&
|
boolean ac = a != null && !(a.block().instantTransfer && source.block().instantTransfer) &&
|
||||||
a.block().acceptItem(item, a, dest);
|
a.block().acceptItem(item, a, dest);
|
||||||
boolean bc = !(b.block().instantTransfer && source.block().instantTransfer) &&
|
boolean bc = b != null && !(b.block().instantTransfer && source.block().instantTransfer) &&
|
||||||
b.block().acceptItem(item, b, dest);
|
b.block().acceptItem(item, b, dest);
|
||||||
|
|
||||||
if(ac && !bc){
|
if(ac && !bc){
|
||||||
|
|||||||
Reference in New Issue
Block a user