Allow for dynamic counting (#4988)
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@@ -368,7 +368,7 @@ public class Logic implements ApplicationListener{
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if(state.isGame()){
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if(!net.client()){
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state.enemies = Groups.unit.count(u -> u.team() == state.rules.waveTeam && u.type.isCounted);
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state.enemies = Groups.unit.count(u -> u.team() == state.rules.waveTeam && u.isCounted());
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}
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if(!state.isPaused()){
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@@ -186,6 +186,10 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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return !disarmed && !(type.canBoost && isFlying());
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}
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public boolean isCounted(){
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return type.isCounted;
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}
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@Override
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public int itemCapacity(){
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return type.itemCapacity;
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