Add names for new drones and machines (#2162)

* Add in names for drone-related things

* Various machines added

* extra newline that i removed
This commit is contained in:
ILiekMelons
2020-06-15 01:43:25 +01:00
committed by GitHub
parent 0a40991c75
commit 2a7da8c80e

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@@ -1025,6 +1025,19 @@ block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad-large.name = Large Launch Pad
block.segment.name = Segment
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
block.additive-reconstructor.name = Additive Reconstructor
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
block.exponential-reconstructor.name = Exponential Reconstructor
block.tetrative-reconstructor.name = Tetrative Reconstructor
block.mass-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disasembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector = Large Overdrive Projector
team.blue.name = blue
team.crux.name = red
team.sharded.name = orange
@@ -1212,4 +1225,5 @@ block.spectre.description = A massive dual-barreled cannon. Shoots large armor-p
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to rally, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.