Transition to Framebuffer#blit
This commit is contained in:
@@ -238,11 +238,7 @@ public class Renderer implements ApplicationListener{
|
||||
Draw.drawRange(Layer.shields, 1f, () -> effectBuffer.begin(Color.clear), () -> {
|
||||
effectBuffer.end();
|
||||
|
||||
Draw.shader(Shaders.shield);
|
||||
Draw.color(Pal.accent);
|
||||
Draw.rect(effectBuffer);
|
||||
Draw.color();
|
||||
Draw.shader();
|
||||
effectBuffer.blit(Shaders.shield);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user