Merge branch 'Anuken:master' into balancing_burst-drill-optional-multiplier
This commit is contained in:
@@ -4571,6 +4571,7 @@ public class Blocks{
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loopSoundVolume = 0.6f;
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deathSound = Sounds.largeExplosion;
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targetAir = false;
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targetUnderBlocks = false;
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fogRadius = 6f;
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@@ -5505,23 +5506,6 @@ public class Blocks{
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);
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}};
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mechRefabricator = new Reconstructor("mech-refabricator"){{
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requirements(Category.units, with(Items.beryllium, 250, Items.tungsten, 120, Items.silicon, 150));
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regionSuffix = "-dark";
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size = 3;
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consumePower(2.5f);
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consumeLiquid(Liquids.hydrogen, 3f / 60f);
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consumeItems(with(Items.silicon, 50, Items.tungsten, 40));
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constructTime = 60f * 45f;
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researchCostMultiplier = 0.75f;
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upgrades.addAll(
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new UnitType[]{UnitTypes.merui, UnitTypes.cleroi}
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);
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}};
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shipRefabricator = new Reconstructor("ship-refabricator"){{
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requirements(Category.units, with(Items.beryllium, 200, Items.tungsten, 100, Items.silicon, 150, Items.oxide, 40));
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regionSuffix = "-dark";
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@@ -5540,6 +5524,23 @@ public class Blocks{
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researchCost = with(Items.beryllium, 500, Items.tungsten, 200, Items.silicon, 300, Items.oxide, 80);
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}};
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mechRefabricator = new Reconstructor("mech-refabricator"){{
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requirements(Category.units, with(Items.beryllium, 250, Items.tungsten, 120, Items.silicon, 150));
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regionSuffix = "-dark";
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size = 3;
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consumePower(2.5f);
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consumeLiquid(Liquids.hydrogen, 3f / 60f);
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consumeItems(with(Items.silicon, 50, Items.tungsten, 40));
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constructTime = 60f * 45f;
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researchCostMultiplier = 0.75f;
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upgrades.addAll(
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new UnitType[]{UnitTypes.merui, UnitTypes.cleroi}
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);
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}};
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//yes very silly name
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primeRefabricator = new Reconstructor("prime-refabricator"){{
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requirements(Category.units, with(Items.thorium, 250, Items.oxide, 200, Items.tungsten, 200, Items.silicon, 400));
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@@ -4063,6 +4063,8 @@ public class UnitTypes{
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isEnemy = false;
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envDisabled = 0;
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range = 60f;
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faceTarget = true;
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targetPriority = -2;
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lowAltitude = false;
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mineWalls = true;
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@@ -4127,8 +4129,10 @@ public class UnitTypes{
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isEnemy = false;
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envDisabled = 0;
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range = 60f;
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targetPriority = -2;
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lowAltitude = false;
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faceTarget = true;
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mineWalls = true;
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mineFloor = false;
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mineHardnessScaling = false;
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@@ -4204,6 +4208,8 @@ public class UnitTypes{
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isEnemy = false;
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envDisabled = 0;
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range = 65f;
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faceTarget = true;
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targetPriority = -2;
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lowAltitude = false;
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mineWalls = true;
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@@ -17,7 +17,7 @@ public class Weathers{
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suspendParticles;
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public static void load(){
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snow = new ParticleWeather("snow"){{
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snow = new ParticleWeather("snowing"){{
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particleRegion = "particle";
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sizeMax = 13f;
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sizeMin = 2.6f;
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