Implemented various suggestions

- Pathfinding weighs walls more
- C disables all HUD
- Unloader doesn't store items
- Some bugfixes
This commit is contained in:
Anuken
2020-05-07 21:37:41 -04:00
parent 2ca7f553bb
commit 2b9d618bd2
16 changed files with 78 additions and 54 deletions

View File

@@ -489,6 +489,7 @@ public class Bullets implements ContentList{
despawnEffect = Fx.none;
hitSize = 4;
lifetime = 16f;
drawSize = 400f;
}};
meltdownLaser = new BulletType(0.001f, 70){