Implemented various suggestions
- Pathfinding weighs walls more - C disables all HUD - Unloader doesn't store items - Some bugfixes
This commit is contained in:
@@ -43,7 +43,7 @@ public class TODOPlanetGenerator extends PlanetGenerator{
|
||||
|
||||
float rawHeight(Vec3 position){
|
||||
position = Tmp.v33.set(position).scl(scl);
|
||||
return Mathf.pow((float)noise.octaveNoise3D(7, 0.48f, 1f/3f, position.x, position.y, position.z), 2.3f);
|
||||
return Mathf.pow((float)noise.octaveNoise3D(7, 0.48f, 1f/3f, position.x, position.y, position.z), 2.3f) + 0.05f;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user