Implemented various suggestions

- Pathfinding weighs walls more
- C disables all HUD
- Unloader doesn't store items
- Some bugfixes
This commit is contained in:
Anuken
2020-05-07 21:37:41 -04:00
parent 2ca7f553bb
commit 2b9d618bd2
16 changed files with 78 additions and 54 deletions

View File

@@ -43,7 +43,7 @@ public class TODOPlanetGenerator extends PlanetGenerator{
float rawHeight(Vec3 position){
position = Tmp.v33.set(position).scl(scl);
return Mathf.pow((float)noise.octaveNoise3D(7, 0.48f, 1f/3f, position.x, position.y, position.z), 2.3f);
return Mathf.pow((float)noise.octaveNoise3D(7, 0.48f, 1f/3f, position.x, position.y, position.z), 2.3f) + 0.05f;
}
@Override