Implemented various suggestions

- Pathfinding weighs walls more
- C disables all HUD
- Unloader doesn't store items
- Some bugfixes
This commit is contained in:
Anuken
2020-05-07 21:37:41 -04:00
parent 2ca7f553bb
commit 2b9d618bd2
16 changed files with 78 additions and 54 deletions

View File

@@ -344,7 +344,7 @@ public class SettingsMenuDialog extends SettingsDialog{
}
});
graphics.checkPref("linear", !mobile, b -> {
graphics.checkPref("linear", true, b -> {
for(Texture tex : Core.atlas.getTextures()){
TextureFilter filter = b ? TextureFilter.Linear : TextureFilter.Nearest;
tex.setFilter(filter, filter);