Fixed ores generating over spawnpoints
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@@ -25,7 +25,7 @@ public class OreFilter extends GenerateFilter{
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public void apply(){
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public void apply(){
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float noise = noise(in.x, in.y, scl, 1f, octaves, falloff);
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float noise = noise(in.x, in.y, scl, 1f, octaves, falloff);
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if(noise > threshold){
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if(noise > threshold && in.ore != Blocks.spawn){
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in.ore = ore;
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in.ore = ore;
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}
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}
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}
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}
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