Scrapped current place menu
This commit is contained in:
@@ -50,7 +50,7 @@ public class Vars{
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//how far away from spawn points the player can't place blocks
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public static final float enemyspawnspace = 65;
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public static final float coreBuildRange = 1000f;
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public static final float coreBuildRange = 400f;
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//discord group URL
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public static final String discordURL = "https://discord.gg/BKADYds";
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@@ -47,7 +47,7 @@ public class AmmoTypes {
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smokeEffect = ShootFx.shootSmallSmoke;
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}},
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flakExplosive = new AmmoType(Items.rdx, FlakBullets.explosive, 5){{
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flakExplosive = new AmmoType(Items.blastCompound, FlakBullets.explosive, 5){{
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shootEffect = ShootFx.shootSmall;
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smokeEffect = ShootFx.shootSmallSmoke;
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}},
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@@ -69,7 +69,7 @@ public class AmmoTypes {
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smokeEffect = ShootFx.shootBigSmoke2;
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}},
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shellExplosive = new AmmoType(Items.rdx, ShellBullets.explosive, 1){{
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shellExplosive = new AmmoType(Items.blastCompound, ShellBullets.explosive, 1){{
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shootEffect = ShootFx.shootBig2;
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smokeEffect = ShootFx.shootBigSmoke2;
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}},
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@@ -86,7 +86,7 @@ public class AmmoTypes {
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//missiles
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missileExplosive = new AmmoType(Items.rdx, MissileBullets.explosive, 1){{
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missileExplosive = new AmmoType(Items.blastCompound, MissileBullets.explosive, 1){{
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shootEffect = ShootFx.shootBig2;
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smokeEffect = ShootFx.shootBigSmoke2;
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}},
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@@ -38,6 +38,7 @@ public class Items {
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}},
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thorium = new Item("thorium", Color.valueOf("f9a3c7")) {{
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type = ItemType.material;
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explosiveness = 0.1f;
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hardness = 4;
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}},
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@@ -52,12 +53,11 @@ public class Items {
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explosiveness = 0.1f;
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}},
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surgealloy = new Item("surgealloy", Color.valueOf("b4d5c7")){{
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surgealloy = new Item("surge-alloy", Color.valueOf("b4d5c7")){{
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type = ItemType.material;
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}},
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biomatter = new Item("biomatter", Color.valueOf("648b55")) {{
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type = ItemType.material;
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flammability = 0.4f;
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fluxiness = 0.2f;
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}},
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@@ -66,7 +66,7 @@ public class Items {
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fluxiness = 0.5f;
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}},
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rdx = new Item("rdx", Color.valueOf("ff795e")){{
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blastCompound = new Item("blast-compound", Color.valueOf("ff795e")){{
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flammability = 0.2f;
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explosiveness = 0.6f;
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}},
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@@ -1,12 +1,21 @@
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package io.anuke.mindustry.game;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.ObjectMap;
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import com.badlogic.gdx.utils.ObjectMap.Entry;
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import com.badlogic.gdx.utils.ObjectSet;
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import io.anuke.ucore.core.Settings;
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import static io.anuke.mindustry.Vars.debug;
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public class ContentDatabase {
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private ObjectMap<String, ObjectSet<String>> unlocked = new ObjectMap<>();
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public boolean isUnlocked(Content content){
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if(debug){
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return true;
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}
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if(!unlocked.containsKey(content.getContentTypeName())){
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unlocked.put(content.getContentTypeName(), new ObjectSet<>());
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}
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@@ -17,11 +26,23 @@ public class ContentDatabase {
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}
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private void load(){
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ObjectMap<String, Array<String>> result = Settings.getJson("content-database", ObjectMap.class);
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for(Entry<String, Array<String>> entry : result.entries()){
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ObjectSet<String> set = new ObjectSet<>();
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set.addAll(entry.value);
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unlocked.put(entry.key, set);
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}
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}
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private void save(){
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ObjectMap<String, Array<String>> write = new ObjectMap<>();
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for(Entry<String, ObjectSet<String>> entry : unlocked.entries()){
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write.put(entry.key, entry.value.iterator().toArray());
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}
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Settings.putJson("content-database", write);
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}
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}
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@@ -24,8 +24,6 @@ public class Maps implements Disposable{
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private Array<Map> allMaps = new Array<>();
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/**Temporary array used for returning things.*/
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private Array<Map> returnArray = new Array<>();
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/**Used for writing a list of custom map names on GWT.*/
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private Json json = new Json();
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/**Used for storing a list of custom map names for GWT.*/
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private Array<String> customMapNames;
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@@ -87,7 +85,7 @@ public class Maps implements Disposable{
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Settings.putString("map-data-" + name, new String(Base64Coder.encode(stream.toByteArray())));
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if(!customMapNames.contains(name, false)){
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customMapNames.add(name);
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Settings.putString("custom-maps", json.toJson(customMapNames));
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Settings.putJson("custom-maps", customMapNames);
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}
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Settings.save();
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}
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@@ -127,7 +125,7 @@ public class Maps implements Disposable{
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} else {
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customMapNames.removeValue(map.name, false);
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Settings.putString("map-data-" + map.name, "");
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Settings.putString("custom-maps", json.toJson(customMapNames));
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Settings.putJson("custom-maps", customMapNames);
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Settings.save();
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}
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}
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@@ -159,7 +157,7 @@ public class Maps implements Disposable{
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}
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}else{
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customMapNames = json.fromJson(Array.class, Settings.getString("custom-maps", "{}"));
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customMapNames = Settings.getJson("custom-maps", Array.class);
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for(String name : customMapNames){
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try{
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@@ -1,7 +1,6 @@
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package io.anuke.mindustry.net;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Json;
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import com.badlogic.gdx.utils.ObjectMap;
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import com.badlogic.gdx.utils.TimeUtils;
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import io.anuke.ucore.core.Settings;
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@@ -10,7 +9,6 @@ public class Administration {
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public static final int defaultMaxBrokenBlocks = 15;
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public static final int defaultBreakCooldown = 1000*15;
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private Json json = new Json();
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/**All player info. Maps UUIDs to info. This persists throughout restarts.*/
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private ObjectMap<String, PlayerInfo> playerInfo = new ObjectMap<>();
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/**Maps UUIDs to trace infos. This is wiped when a player logs off.*/
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@@ -19,8 +17,6 @@ public class Administration {
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public Administration(){
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Settings.defaultList(
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"playerInfo", "{}",
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"bannedIPs", "{}",
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"antigrief", false,
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"antigrief-max", defaultMaxBrokenBlocks,
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"antigrief-cooldown", defaultBreakCooldown
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@@ -289,14 +285,14 @@ public class Administration {
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}
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public void save(){
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Settings.putString("playerInfo", json.toJson(playerInfo));
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Settings.putString("bannedIPs", json.toJson(bannedIPs));
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Settings.putJson("player-info", playerInfo);
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Settings.putJson("banned-ips", bannedIPs);
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Settings.save();
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}
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private void load(){
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playerInfo = json.fromJson(ObjectMap.class, Settings.getString("playerInfo"));
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bannedIPs = json.fromJson(Array.class, Settings.getString("bannedIPs"));
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playerInfo = Settings.getJson("player-info", ObjectMap.class);
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bannedIPs = Settings.getJson("banned-ips", Array.class);
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}
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public static class PlayerInfo{
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@@ -3,7 +3,6 @@ package io.anuke.mindustry.ui.dialogs;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Json;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.entities.Player;
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@@ -33,7 +32,6 @@ public class JoinDialog extends FloatingDialog {
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Table local = new Table();
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Table remote = new Table();
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Table hosts = new Table();
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Json json = new Json();
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float w = 500;
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public JoinDialog(){
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@@ -309,12 +307,11 @@ public class JoinDialog extends FloatingDialog {
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}
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private void loadServers(){
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String h = Settings.getString("serverlist","{}");
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servers = json.fromJson(Array.class, h);
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servers = Settings.getJson("server-list", Array.class);
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}
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private void saveServers(){
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Settings.putString("serverlist", json.toJson(servers));
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Settings.putJson("server-list", servers);
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Settings.save();
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}
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@@ -1,406 +1,11 @@
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package io.anuke.mindustry.ui.fragments;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.math.Interpolation;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.IntSet;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.graphics.Palette;
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import io.anuke.mindustry.input.InputHandler;
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import io.anuke.mindustry.type.Item;
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import io.anuke.mindustry.type.ItemStack;
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import io.anuke.mindustry.type.Recipe;
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import io.anuke.mindustry.type.Section;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.BlockStats;
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import io.anuke.ucore.graphics.Draw;
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import io.anuke.ucore.scene.Element;
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import io.anuke.ucore.scene.Group;
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import io.anuke.ucore.scene.actions.Actions;
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import io.anuke.ucore.scene.builders.table;
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import io.anuke.ucore.scene.event.ClickListener;
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import io.anuke.ucore.scene.event.InputEvent;
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import io.anuke.ucore.scene.event.Touchable;
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import io.anuke.ucore.scene.ui.*;
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import io.anuke.ucore.scene.ui.layout.Stack;
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import io.anuke.ucore.scene.ui.layout.Table;
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import io.anuke.ucore.util.Bundles;
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import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.util.Strings;
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import static io.anuke.mindustry.Vars.*;
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public class BlocksFragment implements Fragment{
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private Table desctable, itemtable, blocks;
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private Stack stack = new Stack();
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private boolean shown = true;
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private Recipe hoveredDescriptionRecipe;
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private IntSet itemset = new IntSet();
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private int[] tmpItems;
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{
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int size = 0;
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for(Item ignored : Item.all()){
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size ++;
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}
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tmpItems = new int[size];
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}
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@Override
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public void build(Group parent){
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InputHandler input = control.input(0);
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new table(){{
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abottom();
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aright();
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visible(() -> !state.is(State.menu) && shown);
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blocks = new table(){{
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itemtable = new Table("button");
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itemtable.setVisible(() -> false);
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itemtable.update(() -> {
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int[] items = tmpItems;
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for(int i = 0; i < items.length; i ++){
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if(itemset.contains(items[i]) != (items[i] > 0)){
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updateItems();
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break;
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}
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}
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});
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desctable = new Table("button");
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desctable.setVisible(() -> hoveredDescriptionRecipe != null || input.recipe != null);
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desctable.update(() -> {
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// note: This is required because there is no direct connection between
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// input.recipe and the description ui. If input.recipe gets set to null
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// a proper cleanup of the ui elements is required.
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boolean anyRecipeShown = input.recipe != null || hoveredDescriptionRecipe != null;
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boolean descriptionTableClean = desctable.getChildren().size == 0;
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boolean cleanupRequired = !anyRecipeShown && !descriptionTableClean;
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if(cleanupRequired){
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desctable.clear();
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}
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});
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stack.add(itemtable);
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stack.add(desctable);
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add(stack).fillX().uniformX();
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row();
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new table("pane") {{
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touchable(Touchable.enabled);
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int rows = 4;
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int maxcol = 0;
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float size = 48;
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Stack stack = new Stack();
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ButtonGroup<ImageButton> group = new ButtonGroup<>();
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Array<Recipe> recipes = new Array<>();
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for (Section sec : Section.values()) {
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recipes.clear();
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Recipe.getBySection(sec, recipes);
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maxcol = Math.max((int) ((float) recipes.size / rows + 1), maxcol);
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}
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for (Section sec : Section.values()) {
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int secrows = 4;
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recipes.clear();
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Recipe.getBySection(sec, recipes);
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Table table = new Table();
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ImageButton button = new ImageButton("icon-" + sec.name(), "toggle");
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button.clicked(() -> {
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if (!table.isVisible() && input.recipe != null) {
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input.recipe = null;
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}
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});
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button.setName("sectionbutton" + sec.name());
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add(button).growX().height(54).padLeft(-1).padTop(sec.ordinal() <= secrows-1 ? -10 : -5);
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button.getImageCell().size(40).padBottom(4).padTop(2);
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group.add(button);
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if (sec.ordinal() % secrows == secrows-1) {
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row();
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}
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table.margin(4);
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table.top().left();
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int i = 0;
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for (Recipe r : recipes) {
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ImageButton image = new ImageButton(new TextureRegion(), "select");
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TextureRegion[] regions = r.result.getCompactIcon();
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Stack istack = new Stack();
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for(TextureRegion region : regions){
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istack.add(new Image(region));
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}
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image.getImageCell().setActor(istack).size(size);
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image.addChild(istack);
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image.getImage().remove();
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image.addListener(new ClickListener(){
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@Override
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public void enter(InputEvent event, float x, float y, int pointer, Element fromActor) {
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super.enter(event, x, y, pointer, fromActor);
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if (hoveredDescriptionRecipe != r) {
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hoveredDescriptionRecipe = r;
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updateRecipe(r);
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}
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}
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@Override
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public void exit(InputEvent event, float x, float y, int pointer, Element toActor) {
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super.exit(event, x, y, pointer, toActor);
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hoveredDescriptionRecipe = null;
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updateRecipe(input.recipe);
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}
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});
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image.addListener(new ClickListener(){
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@Override
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public void clicked(InputEvent event, float x, float y){
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// note: input.recipe only gets set here during a click.
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// during a hover only the visual description will be updated.
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InputHandler handler = mobile ? input : control.input(event.getPointer());
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boolean nothingSelectedYet = handler.recipe == null;
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boolean selectedSomethingElse = !nothingSelectedYet && handler.recipe != r;
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boolean shouldMakeSelection = nothingSelectedYet || selectedSomethingElse;
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if (shouldMakeSelection) {
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handler.recipe = r;
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hoveredDescriptionRecipe = r;
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updateRecipe(r);
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} else {
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handler.recipe = null;
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hoveredDescriptionRecipe = null;
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updateRecipe(null);
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}
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}
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});
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table.add(image).size(size + 8);
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image.update(() -> {
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image.setTouchable(Touchable.enabled);
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for(Element e : istack.getChildren()){
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e.setColor(Color.WHITE);
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}
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for(Player player : players){
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if(control.input(player.playerIndex).recipe == r){
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image.setChecked(true);
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return;
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}
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}
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image.setChecked(false);
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});
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if (i % rows == rows - 1)
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table.row();
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i++;
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}
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table.setVisible(button::isChecked);
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stack.add(table);
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}
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row();
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add(stack).colspan(Section.values().length);
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margin(10f);
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marginLeft(1f);
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marginRight(1f);
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end();
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}}.right().bottom().uniformX();
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visible(() -> !state.is(State.menu) && shown);
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||||
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}}.end().get();
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}}.end();
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}
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public void toggle(boolean show, float t, Interpolation ip){
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if(!show){
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blocks.actions(Actions.translateBy(0, -blocks.getHeight() - stack.getHeight(), t, ip), Actions.call(() -> shown = false));
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}else{
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shown = true;
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blocks.actions(Actions.translateBy(0, -blocks.getTranslation().y, t, ip));
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}
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||||
}
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||||
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void updateRecipe(Recipe recipe){
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if (recipe == null) {
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||||
desctable.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
desctable.clear();
|
||||
desctable.setTouchable(Touchable.enabled);
|
||||
|
||||
desctable.defaults().left();
|
||||
desctable.left();
|
||||
desctable.margin(12);
|
||||
|
||||
Table header = new Table();
|
||||
|
||||
desctable.add(header).left();
|
||||
|
||||
desctable.row();
|
||||
|
||||
TextureRegion[] regions = recipe.result.getCompactIcon();
|
||||
|
||||
Stack istack = new Stack();
|
||||
|
||||
for(TextureRegion region : regions) istack.add(new Image(region));
|
||||
|
||||
header.add(istack).size(8*5).padTop(4);
|
||||
Label nameLabel = new Label(recipe.result.formalName);
|
||||
nameLabel.setWrap(true);
|
||||
header.add(nameLabel).padLeft(2).width(120f);
|
||||
|
||||
//extra info
|
||||
if(recipe.result.fullDescription != null){
|
||||
header.addButton("?", () -> showBlockInfo(recipe.result)).expandX().padLeft(3).top().right().size(40f, 44f).padTop(-2);
|
||||
}
|
||||
|
||||
desctable.add().pad(2);
|
||||
|
||||
Table requirements = new Table();
|
||||
|
||||
desctable.row();
|
||||
|
||||
desctable.add(requirements);
|
||||
desctable.left();
|
||||
|
||||
for(ItemStack stack : recipe.requirements){
|
||||
requirements.addImage(stack.item.region).size(8*3);
|
||||
Label reqlabel = new Label("");
|
||||
|
||||
reqlabel.update(()->{
|
||||
int current = stack.amount;
|
||||
String text = Mathf.clamp(current, 0, stack.amount) + "/" + stack.amount;
|
||||
|
||||
reqlabel.setColor(current < stack.amount ? Palette.missingitems : Color.WHITE);
|
||||
|
||||
reqlabel.setText(text);
|
||||
});
|
||||
|
||||
requirements.add(reqlabel).left();
|
||||
requirements.row();
|
||||
}
|
||||
|
||||
desctable.row();
|
||||
|
||||
Label label = new Label("[health]"+ Bundles.get("text.health")+": " + recipe.result.health);
|
||||
label.setWrap(true);
|
||||
desctable.add(label).width(200).padTop(4).padBottom(2);
|
||||
}
|
||||
|
||||
public void showBlockInfo(Block block){
|
||||
Array<String> statlist = new Array<String>();
|
||||
BlockStats stats = block.stats;
|
||||
|
||||
for(String s : stats.getMap().orderedKeys()){
|
||||
statlist.add(Bundles.get("text.blocks." + s) + ": []" + stats.getMap().get(s));
|
||||
}
|
||||
|
||||
Label desclabel = new Label(block.fullDescription);
|
||||
desclabel.setWrap(true);
|
||||
|
||||
boolean wasPaused = state.is(State.paused);
|
||||
state.set(State.paused);
|
||||
|
||||
FloatingDialog d = new FloatingDialog("$text.blocks.blockinfo");
|
||||
Table table = new Table();
|
||||
table.defaults().pad(1f);
|
||||
ScrollPane pane = new ScrollPane(table, "clear");
|
||||
pane.setFadeScrollBars(false);
|
||||
Table top = new Table();
|
||||
top.left();
|
||||
top.add(new Image(Draw.region(block.name))).size(8*5 * block.size);
|
||||
top.add("[accent]"+block.formalName).padLeft(6f);
|
||||
table.add(top).fill().left();
|
||||
table.row();
|
||||
table.add(desclabel).width(600);
|
||||
table.row();
|
||||
|
||||
d.content().add(pane).grow();
|
||||
|
||||
if(statlist.size > 0){
|
||||
table.add("$text.blocks.extrainfo").padTop(6).padBottom(5).left();
|
||||
table.row();
|
||||
}
|
||||
|
||||
for(String s : statlist){
|
||||
table.add(s).left();
|
||||
table.row();
|
||||
}
|
||||
|
||||
d.buttons().addButton("$text.ok", ()->{
|
||||
if(!wasPaused) state.set(State.playing);
|
||||
d.hide();
|
||||
}).size(110, 50).pad(10f);
|
||||
|
||||
d.show();
|
||||
}
|
||||
|
||||
private void updateItems(){
|
||||
|
||||
itemtable.clear();
|
||||
itemtable.left();
|
||||
|
||||
if(state.mode.infiniteResources){
|
||||
return;
|
||||
};
|
||||
|
||||
int index = 0;
|
||||
int[] items = tmpItems;
|
||||
|
||||
for(int i = 0; i < items.length; i ++){
|
||||
int amount = items[i];
|
||||
if(amount == 0){
|
||||
itemset.remove(i);
|
||||
continue;
|
||||
}
|
||||
itemset.add(i);
|
||||
Image image = new Image(Item.getByID(i).region);
|
||||
Label label = new Label(() -> format(amount));
|
||||
label.setFontScale(fontscale*1.5f);
|
||||
itemtable.add(image).size(8*3);
|
||||
itemtable.add(label).expandX().left();
|
||||
if(index++ % 2 == 1 && index > 0) itemtable.row();
|
||||
}
|
||||
}
|
||||
|
||||
String format(int number){
|
||||
if(number > 99999999){
|
||||
return "inf";
|
||||
}else if(number > 1000000) {
|
||||
return Strings.toFixed(number/1000000f, 1) + "[gray]mil";
|
||||
}else if(number > 10000){
|
||||
return number/1000 + "[gray]k";
|
||||
}else if(number > 1000){
|
||||
return Strings.toFixed(number/1000f, 1) + "[gray]k";
|
||||
}else{
|
||||
return number + "";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,12 +188,12 @@ public class HudFragment implements Fragment{
|
||||
flip.getStyle().imageUp = Core.skin.getDrawable(shown ? "icon-arrow-down" : "icon-arrow-up");
|
||||
|
||||
if (shown) {
|
||||
blockfrag.toggle(false, dur, in);
|
||||
//blockfrag.toggle(false, dur, in);
|
||||
wavetable.actions(Actions.translateBy(0, wavetable.getHeight() + dsize, dur, in), Actions.call(() -> shown = false));
|
||||
infolabel.actions(Actions.translateBy(0, wavetable.getHeight(), dur, in), Actions.call(() -> shown = false));
|
||||
} else {
|
||||
shown = true;
|
||||
blockfrag.toggle(true, dur, in);
|
||||
//blockfrag.toggle(true, dur, in);
|
||||
wavetable.actions(Actions.translateBy(0, -wavetable.getTranslation().y, dur, in));
|
||||
infolabel.actions(Actions.translateBy(0, -infolabel.getTranslation().y, dur, in));
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@ import io.anuke.mindustry.entities.Unit;
|
||||
import io.anuke.mindustry.entities.effect.DamageArea;
|
||||
import io.anuke.mindustry.entities.effect.Puddle;
|
||||
import io.anuke.mindustry.entities.effect.Rubble;
|
||||
import io.anuke.mindustry.game.Content;
|
||||
import io.anuke.mindustry.graphics.CacheLayer;
|
||||
import io.anuke.mindustry.graphics.Layer;
|
||||
import io.anuke.mindustry.graphics.Palette;
|
||||
@@ -32,7 +33,7 @@ import io.anuke.ucore.util.Mathf;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
public class Block extends BaseBlock {
|
||||
public class Block extends BaseBlock implements Content{
|
||||
private static int lastid;
|
||||
private static Array<Block> blocks = new Array<>();
|
||||
private static ObjectMap<String, Block> map = new ObjectMap<>();
|
||||
@@ -444,6 +445,16 @@ public class Block extends BaseBlock {
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getContentName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getContentTypeName() {
|
||||
return "block";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString(){
|
||||
return name;
|
||||
|
||||
Reference in New Issue
Block a user