Removed tunnels / Added item bridge
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@@ -40,6 +40,7 @@ public class Recipes {
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new Recipe(distribution, StorageBlocks.unloader, stack(Items.steel, 5)),
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new Recipe(distribution, StorageBlocks.sortedunloader, stack(Items.steel, 5)),
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new Recipe(distribution, DistributionBlocks.bridgeconveyor, stack(Items.steel, 5)),
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new Recipe(distribution, DistributionBlocks.laserconveyor, stack(Items.steel, 5)),
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new Recipe(weapon, WeaponBlocks.doubleturret, stack(Items.iron, 7)),
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new Recipe(weapon, WeaponBlocks.gatlingturret, stack(Items.iron, 8)),
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@@ -71,7 +72,6 @@ public class Recipes {
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new Recipe(crafting, CraftingBlocks.incinerator, stack(Items.steel, 60), stack(Items.iron, 60)),
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new Recipe(crafting, CraftingBlocks.weaponFactory, stack(Items.steel, 60), stack(Items.iron, 60)).setDesktop(),
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//new Recipe(production, ProductionBlocks.stonedrill, stack(Item.stone, 12)),
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new Recipe(production, ProductionBlocks.ironDrill, stack(Items.iron, 25)),
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new Recipe(production, ProductionBlocks.reinforcedDrill, stack(Items.iron, 25)),
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new Recipe(production, ProductionBlocks.steelDrill, stack(Items.iron, 25)),
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@@ -79,11 +79,6 @@ public class Recipes {
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new Recipe(production, ProductionBlocks.laserdrill, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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new Recipe(production, ProductionBlocks.nucleardrill, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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new Recipe(production, ProductionBlocks.plasmadrill, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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//new Recipe(production, ProductionBlocks.leaddrill, stack(Items.iron, 25)),
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//new Recipe(production, ProductionBlocks.coaldrill, stack(Items.iron, 25), stack(Items.iron, 40)),
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//new Recipe(production, ProductionBlocks.titaniumdrill, stack(Items.iron, 50), stack(Items.steel, 50)),
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//new Recipe(production, ProductionBlocks.thoriumdrill, stack(Items.iron, 40), stack(Items.steel, 40)),
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//new Recipe(production, ProductionBlocks.quartzextractor, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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new Recipe(production, ProductionBlocks.cultivator, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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new Recipe(production, ProductionBlocks.waterextractor, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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new Recipe(production, ProductionBlocks.oilextractor, stack(Items.titanium, 40), stack(Items.densealloy, 40)),
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@@ -34,8 +34,9 @@ public class DistributionBlocks{
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capacity = 32;
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}},
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bridgeconveyor = new ItemBridge("bridgeconveyor"){{
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range = 2;
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bridgeconveyor = new BufferedItemBridge("bridgeconveyor"){{
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range = 3;
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hasPower = false;
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}},
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laserconveyor = new ItemBridge("laserconveyor"){{
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@@ -37,7 +37,7 @@ public class LiquidBlocks {
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liquidjunction = new LiquidJunction("liquidjunction"),
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bridgeconduit = new LiquidBridge("bridgeconduit"){{
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range = 7;
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range = 3;
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}},
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laserconduit = new LiquidBridge("laserconduit"){{
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