Updated pixel rounding, turrets and resources no longer "wobble"
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@@ -79,7 +79,7 @@ project(":core") {
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apply plugin: "java"
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dependencies {
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compile 'com.github.anuken:ucore:7d37e1f5d0'
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compile 'com.github.anuken:ucore:77506a62ac'
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compile "com.badlogicgames.gdx:gdx:$gdxVersion"
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compile "com.badlogicgames.gdx:gdx-ai:1.8.1"
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}
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