Added shield shader, temporarily disabled dependencies and shield energy
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@@ -44,6 +44,8 @@ public enum Recipe{
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coalpurifier(production, ProductionBlocks.coalpurifier, stack(Item.steel, 10), stack(Item.iron, 10)),
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titaniumpurifier(production, ProductionBlocks.titaniumpurifier, stack(Item.steel, 30), stack(Item.iron, 30)),
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omnidrill(production, ProductionBlocks.omnidrill, stack(Item.titanium, 10), stack(Item.dirium, 10)),
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coalgenerator(production, ProductionBlocks.coalgenerator, stack(Item.titanium, 10), stack(Item.dirium, 10)),
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shieldgenerator(production, WeaponBlocks.shieldgenerator, stack(Item.titanium, 10), stack(Item.dirium, 10)),
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conduit(distribution, ProductionBlocks.conduit, stack(Item.steel, 1)),
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liquidrouter(distribution, ProductionBlocks.liquidrouter, stack(Item.steel, 2)),
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