Bulwark shield mechanics mostly done

This commit is contained in:
Anuken
2022-01-17 13:39:15 -05:00
parent 396c087072
commit 2d19c7ae97
37 changed files with 237 additions and 38 deletions

View File

@@ -3,11 +3,16 @@ package mindustry.entities.abilities;
import arc.*;
import arc.scene.ui.layout.*;
import mindustry.gen.*;
import mindustry.type.*;
public abstract class Ability implements Cloneable{
//the one and only data variable that is synced.
public float data;
public void update(Unit unit){}
public void draw(Unit unit){}
public void death(Unit unit){}
public void init(UnitType type){}
public Ability copy(){
try{