Removed unnecessary synchronized() blocks

This commit is contained in:
Anuken
2018-11-11 11:12:54 -05:00
parent 65a48b324d
commit 2d1a97e042
10 changed files with 232 additions and 278 deletions

View File

@@ -70,7 +70,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
public TargetTrait moveTarget;
private float walktime;
private Queue<BuildRequest> placeQueue = new ThreadQueue<>();
private Queue<BuildRequest> placeQueue = new Queue<>();
private Tile mining;
private CarriableTrait carrying;
private Trail trail = new Trail(12);
@@ -421,55 +421,53 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
/**Draw all current build requests. Does not draw the beam effect, only the positions.*/
public void drawBuildRequests(){
synchronized(getPlaceQueue()){
for(BuildRequest request : getPlaceQueue()){
if(getCurrentRequest() == request) continue;
for(BuildRequest request : getPlaceQueue()){
if(getCurrentRequest() == request) continue;
if(request.breaking){
Block block = world.tile(request.x, request.y).target().block();
if(request.breaking){
Block block = world.tile(request.x, request.y).target().block();
//draw removal request
Lines.stroke(2f);
//draw removal request
Lines.stroke(2f);
Draw.color(Palette.removeBack);
Draw.color(Palette.removeBack);
float rad = Mathf.absin(Timers.time(), 7f, 1f) + block.size * tilesize / 2f - 1;
float rad = Mathf.absin(Timers.time(), 7f, 1f) + block.size * tilesize / 2f - 1;
Lines.square(
request.x * tilesize + block.offset(),
request.y * tilesize + block.offset() - 1,
rad);
Lines.square(
request.x * tilesize + block.offset(),
request.y * tilesize + block.offset() - 1,
rad);
Draw.color(Palette.remove);
Draw.color(Palette.remove);
Lines.square(
request.x * tilesize + block.offset(),
request.y * tilesize + block.offset(),
rad);
}else{
//draw place request
Lines.stroke(2f);
Lines.square(
request.x * tilesize + block.offset(),
request.y * tilesize + block.offset(),
rad);
}else{
//draw place request
Lines.stroke(2f);
Draw.color(Palette.accentBack);
Draw.color(Palette.accentBack);
float rad = Mathf.absin(Timers.time(), 7f, 1f) - 2f + request.recipe.result.size * tilesize / 2f;
float rad = Mathf.absin(Timers.time(), 7f, 1f) - 2f + request.recipe.result.size * tilesize / 2f;
Lines.square(
request.x * tilesize + request.recipe.result.offset(),
request.y * tilesize + request.recipe.result.offset() - 1,
rad);
Lines.square(
request.x * tilesize + request.recipe.result.offset(),
request.y * tilesize + request.recipe.result.offset() - 1,
rad);
Draw.color(Palette.accent);
Draw.color(Palette.accent);
Lines.square(
request.x * tilesize + request.recipe.result.offset(),
request.y * tilesize + request.recipe.result.offset(),
rad);
}
Lines.square(
request.x * tilesize + request.recipe.result.offset(),
request.y * tilesize + request.recipe.result.offset(),
rad);
}
Draw.reset();
}
Draw.reset();
}
//endregion

View File

@@ -259,27 +259,25 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
@Override
public void update(){
synchronized(Tile.tileSetLock){
//TODO better smoke effect, this one is awful
if(health != 0 && health < tile.block().health && !(tile.block() instanceof Wall) &&
Mathf.chance(0.009f * Timers.delta() * (1f - health / tile.block().health))){
//TODO better smoke effect, this one is awful
if(health != 0 && health < tile.block().health && !(tile.block() instanceof Wall) &&
Mathf.chance(0.009f * Timers.delta() * (1f - health / tile.block().health))){
Effects.effect(Fx.smoke, x + Mathf.range(4), y + Mathf.range(4));
}
Effects.effect(Fx.smoke, x + Mathf.range(4), y + Mathf.range(4));
}
timeScaleDuration -= Timers.delta();
if(timeScaleDuration <= 0f || !tile.block().canOverdrive){
timeScale = 1f;
}
timeScaleDuration -= Timers.delta();
if(timeScaleDuration <= 0f || !tile.block().canOverdrive){
timeScale = 1f;
}
if(health <= 0){
onDeath();
}
Block previous = tile.block();
tile.block().update(tile);
if(tile.block() == previous && cons != null){
cons.update(this);
}
if(health <= 0){
onDeath();
}
Block previous = tile.block();
tile.block().update(tile);
if(tile.block() == previous && cons != null){
cons.update(this);
}
}

View File

@@ -84,30 +84,28 @@ public interface BuilderTrait extends Entity{
}
default void readBuilding(DataInput input, boolean applyChanges) throws IOException{
synchronized(getPlaceQueue()){
if(applyChanges) getPlaceQueue().clear();
if(applyChanges) getPlaceQueue().clear();
byte type = input.readByte();
if(type != -1){
int position = input.readInt();
float progress = input.readFloat();
BuildRequest request;
byte type = input.readByte();
if(type != -1){
int position = input.readInt();
float progress = input.readFloat();
BuildRequest request;
if(type == 1){ //remove
request = new BuildRequest(position % world.width(), position / world.width());
}else{ //place
byte recipe = input.readByte();
byte rotation = input.readByte();
request = new BuildRequest(position % world.width(), position / world.width(), rotation, content.recipe(recipe));
}
if(type == 1){ //remove
request = new BuildRequest(position % world.width(), position / world.width());
}else{ //place
byte recipe = input.readByte();
byte rotation = input.readByte();
request = new BuildRequest(position % world.width(), position / world.width(), rotation, content.recipe(recipe));
}
request.progress = progress;
request.progress = progress;
if(applyChanges){
getPlaceQueue().addLast(request);
}else if(isBuilding()){
getCurrentRequest().progress = progress;
}
if(applyChanges){
getPlaceQueue().addLast(request);
}else if(isBuilding()){
getCurrentRequest().progress = progress;
}
}
}
@@ -122,13 +120,11 @@ public interface BuilderTrait extends Entity{
* Otherwise, a new place request is added to the queue.
*/
default void replaceBuilding(int x, int y, int rotation, Recipe recipe){
synchronized(getPlaceQueue()){
for(BuildRequest request : getPlaceQueue()){
if(request.x == x && request.y == y){
clearBuilding();
addBuildRequest(request);
return;
}
for(BuildRequest request : getPlaceQueue()){
if(request.x == x && request.y == y){
clearBuilding();
addBuildRequest(request);
return;
}
}
@@ -142,18 +138,16 @@ public interface BuilderTrait extends Entity{
/**Add another build requests to the tail of the queue, if it doesn't exist there yet.*/
default void addBuildRequest(BuildRequest place){
synchronized(getPlaceQueue()){
for(BuildRequest request : getPlaceQueue()){
if(request.x == place.x && request.y == place.y){
return;
}
for(BuildRequest request : getPlaceQueue()){
if(request.x == place.x && request.y == place.y){
return;
}
Tile tile = world.tile(place.x, place.y);
if(tile != null && tile.entity instanceof BuildEntity){
place.progress = tile.<BuildEntity>entity().progress;
}
getPlaceQueue().addLast(place);
}
Tile tile = world.tile(place.x, place.y);
if(tile != null && tile.entity instanceof BuildEntity){
place.progress = tile.<BuildEntity>entity().progress;
}
getPlaceQueue().addLast(place);
}
/**
@@ -161,9 +155,7 @@ public interface BuilderTrait extends Entity{
* May return null.
*/
default BuildRequest getCurrentRequest(){
synchronized(getPlaceQueue()){
return getPlaceQueue().size == 0 ? null : getPlaceQueue().first();
}
return getPlaceQueue().size == 0 ? null : getPlaceQueue().first();
}
/**
@@ -275,18 +267,15 @@ public interface BuilderTrait extends Entity{
/**Draw placement effects for an entity. This includes mining*/
default void drawBuilding(Unit unit){
BuildRequest request;
synchronized(getPlaceQueue()){
if(!isBuilding()){
if(getMineTile() != null){
drawMining(unit);
}
return;
if(!isBuilding()){
if(getMineTile() != null){
drawMining(unit);
}
request = getCurrentRequest();
return;
}
request = getCurrentRequest();
Tile tile = world.tile(request.x, request.y);
if(unit.distanceTo(tile) > placeDistance){

View File

@@ -40,12 +40,11 @@ import static io.anuke.mindustry.Vars.unitGroups;
import static io.anuke.mindustry.Vars.world;
public class Drone extends FlyingUnit implements BuilderTrait{
protected static float discoverRange = 120f;
protected static int timerRepairEffect = timerIndex++;
protected Item targetItem;
protected Tile mineTile;
protected Queue<BuildRequest> placeQueue = new ThreadQueue<>();
protected Queue<BuildRequest> placeQueue = new Queue<>();
protected boolean isBreaking;
public final UnitState
@@ -250,14 +249,12 @@ public class Drone extends FlyingUnit implements BuilderTrait{
for(BaseUnit unit : group.all()){
if(unit instanceof Drone){
Drone drone = (Drone)unit;
synchronized(drone.getPlaceQueue()){
if(drone.isBuilding()){
//stop building if opposite building begins.
BuildRequest req = drone.getCurrentRequest();
if(req.breaking != event.breaking && req.x == event.tile.x && req.y == event.tile.y){
drone.clearBuilding();
drone.setState(drone.repair);
}
if(drone.isBuilding()){
//stop building if opposite building begins.
BuildRequest req = drone.getCurrentRequest();
if(req.breaking != event.breaking && req.x == event.tile.x && req.y == event.tile.y){
drone.clearBuilding();
drone.setState(drone.repair);
}
}