Revenant factory definition / Crash fix
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@@ -169,16 +169,16 @@ public class FortressGenerator{
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seeder.get(DefenseBlocks.mendProjector, tile -> tile.block() instanceof PowerGenerator && gen.random.chance(0.03)),
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//unit pads (assorted)
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seeder.get(UnitBlocks.daggerPad, tile -> tile.block() instanceof MendProjector && gen.random.chance(0.3)),
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seeder.get(UnitBlocks.daggerFactory, tile -> tile.block() instanceof MendProjector && gen.random.chance(0.3)),
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//unit pads (assorted)
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seeder.get(UnitBlocks.interceptorPad, tile -> tile.block() instanceof MendProjector && gen.random.chance(0.3)),
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seeder.get(UnitBlocks.wraithFactory, tile -> tile.block() instanceof MendProjector && gen.random.chance(0.3)),
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//unit pads (assorted)
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seeder.get(UnitBlocks.titanPad, tile -> tile.block() instanceof MendProjector && gen.random.chance(0.23)),
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seeder.get(UnitBlocks.titanFactory, tile -> tile.block() instanceof MendProjector && gen.random.chance(0.23)),
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//unit pads (assorted)
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seeder.get(UnitBlocks.monsoonPad, tile -> tile.block() instanceof MendProjector && gen.random.chance(0.23)),
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seeder.get(UnitBlocks.ghoulFactory, tile -> tile.block() instanceof MendProjector && gen.random.chance(0.23)),
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//power turrets
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seeder.get(powerTurret, tile -> tile.block() instanceof PowerGenerator && gen.random.chance(0.04)),
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