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@@ -183,7 +183,7 @@ public abstract class BasicGenerator extends RandomGenerator{
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Tile end = tiles[endX][endY];
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GridBits closed = new GridBits(width, height);
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IntFloatMap costs = new IntFloatMap();
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PriorityQueue<Tile> queue = new PriorityQueue<>((a, b) -> Float.compare(costs.get(a.pos(), 0f) + dh.cost(a.x, a.y, end.x, end.y), costs.get(b.pos(), 0f) + dh.cost(b.x, b.y, end.x, end.y)));
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PriorityQueue<Tile> queue = new PriorityQueue<>(tiles.length * tiles[0].length / 2, (a, b) -> Float.compare(costs.get(a.pos(), 0f) + dh.cost(a.x, a.y, end.x, end.y), costs.get(b.pos(), 0f) + dh.cost(b.x, b.y, end.x, end.y)));
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queue.add(start);
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boolean found = false;
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while(!queue.isEmpty()){
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