Tech tree/balance tweaks
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@@ -188,7 +188,7 @@ public class ErekirTechTree{
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node(cliffCrusher, () -> {
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node(siliconArcFurnace, () -> {
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node(electrolyzer, Seq.with(new OnSector(three)), () -> {
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node(oxidationChamber, () -> {
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node(oxidationChamber, Seq.with(new Research(mechReconstructor)), () -> {
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node(electricHeater, Seq.with(new OnSector(four)), () -> {
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node(heatRedirector, () -> {
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@@ -277,11 +277,11 @@ public class ErekirTechTree{
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});
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node(shipReconstructor, Seq.with(new OnSector(three)), () -> {
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node(UnitTypes.avert);
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node(mechReconstructor, Seq.with(new OnSector(three)), () -> {
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node(UnitTypes.latum);
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node(mechReconstructor, Seq.with(new OnSector(three)), () -> {
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node(UnitTypes.latum);
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node(shipReconstructor, Seq.with(new OnSector(three)), () -> {
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node(UnitTypes.avert);
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node(tankReconstructor, () -> {
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node(UnitTypes.locus);
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