Fix #10, tweak tunnel range, change tunnel sprite

This commit is contained in:
Anuken
2017-12-11 18:53:28 -05:00
parent a5f3ddcb2b
commit 2d9710c708
13 changed files with 46 additions and 29 deletions
@@ -28,14 +28,14 @@ public class WaveCreator{
after = 4;
amount = 3;
spacing = 5;
scaling = 1;
scaling = 2;
tierscaleback = 0;
}},
new EnemySpawn(TankEnemy.class){{
after = 5;
spacing = 5;
scaling = 1;
scaling = 2;
amount = 2;
}},
@@ -64,7 +64,7 @@ public class WaveCreator{
after = 6;
amount = 2;
spacing = 5;
scaling = 2;
scaling = 3;
}},
new EnemySpawn(FlamerEnemy.class){{
@@ -78,14 +78,14 @@ public class WaveCreator{
after = 15;
amount = 1;
spacing = 5;
scaling = 1;
scaling = 2;
}},
new EnemySpawn(BlastEnemy.class){{
after = 4 + 5 + 5;
amount = 3;
spacing = 5;
scaling = 1;
scaling = 2;
tierscaleback = 0;
}},
//boss wave
@@ -117,14 +117,14 @@ public class WaveCreator{
after = 16 + 5;
amount = 1;
spacing = 5;
scaling = 2;
scaling = 3;
}},
new EnemySpawn(EmpEnemy.class){{
after = 16 + 5;
amount = 1;
spacing = 5;
scaling = 2;
scaling = 3;
}}
//end enchanced boss wave
);