Lowercases ColorNames (#2053)
* lowercase colornames * change yellow to accent
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@@ -1,4 +1,4 @@
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credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
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credits.text = Created by [royal]Anuken[] - [sky]anukendev@gmail.com[]
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credits = Credits
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contributors = Translators and Contributors
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discord = Join the Mindustry Discord!
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@@ -101,7 +101,7 @@ feature.unsupported = Your device does not support this feature.
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord.
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mods.alpha = [accent](Alpha)
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mods = Mods
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mods.none = [LIGHT_GRAY]No mods found!
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mods.none = [lightgray]No mods found!
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mods.guide = Modding Guide
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mods.report = Report Bug
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mods.openfolder = Open Folder
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@@ -126,7 +126,7 @@ mod.import.file = Import File
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mod.import.github = Import From GitHub
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mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
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mod.remove.confirm = This mod will be deleted.
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mod.author = [LIGHT_GRAY]Author:[] {0}
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mod.author = [lightgray]Author:[] {0}
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mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
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mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
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mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
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@@ -291,8 +291,8 @@ builtin = Built-In
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map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
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map.random = [accent]Random Map
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map.nospawn = This map does not have any cores for the player to spawn in! Add a[accent] orange[] core to this map in the editor.
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map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
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map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
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map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[scarlet] non-orange[] cores to this map in the editor.
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map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[scarlet] red[] cores to this map in the editor.
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map.invalid = Error loading map: corrupted or invalid map file.
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workshop.update = Update Item
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workshop.error = Error fetching workshop details: {0}
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