Edited laser effect, fixed some bugs

This commit is contained in:
Anuken
2017-10-31 00:04:39 -04:00
parent 6d39ded754
commit 2e8f0a9d1a
10 changed files with 78 additions and 47 deletions

View File

@@ -16,6 +16,7 @@ import io.anuke.ucore.scene.ui.*;
import io.anuke.ucore.scene.ui.layout.Table;
public class UpgradeDialog extends Dialog{
boolean wasPaused = false;
public UpgradeDialog() {
super("Upgrades");
@@ -26,9 +27,11 @@ public class UpgradeDialog extends Dialog{
addCloseButton();
hidden(()->{
GameState.set(State.playing);
if(!wasPaused)
GameState.set(State.playing);
});
shown(()->{
wasPaused = GameState.is(State.paused);
GameState.set(State.paused);
});
@@ -37,7 +40,6 @@ public class UpgradeDialog extends Dialog{
}).size(96, 50).pad(5);
Table weptab = new Table();
//weptab.background("button");
weptab.pad(20);
int i = 0;