Merge pull request #2669 from genNAowl/camelcasing1

rotatespeed > rotateSpeed
This commit is contained in:
Anuken
2020-09-22 23:08:50 -04:00
committed by GitHub
3 changed files with 7 additions and 7 deletions

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@@ -1377,7 +1377,7 @@ public class Blocks implements ContentList{
ammoUseEffect = Fx.shellEjectSmall;
health = 250;
inaccuracy = 2f;
rotatespeed = 10f;
rotateSpeed = 10f;
}};
scatter = new ItemTurret("scatter"){{
@@ -1395,7 +1395,7 @@ public class Blocks implements ContentList{
targetGround = false;
recoilAmount = 2f;
rotatespeed = 15f;
rotateSpeed = 15f;
inaccuracy = 17f;
shootCone = 35f;
@@ -1498,7 +1498,7 @@ public class Blocks implements ContentList{
}};
reloadTime = 35f;
shootCone = 40f;
rotatespeed = 8f;
rotateSpeed = 8f;
powerUse = 4f;
targetAir = false;
range = 90f;
@@ -1647,7 +1647,7 @@ public class Blocks implements ContentList{
range = 200f;
size = 3;
recoilAmount = 3f;
rotatespeed = 10f;
rotateSpeed = 10f;
inaccuracy = 10f;
shootCone = 30f;
shootSound = Sounds.shootSnap;