Merge pull request #2669 from genNAowl/camelcasing1
rotatespeed > rotateSpeed
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@@ -1377,7 +1377,7 @@ public class Blocks implements ContentList{
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ammoUseEffect = Fx.shellEjectSmall;
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health = 250;
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inaccuracy = 2f;
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rotatespeed = 10f;
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rotateSpeed = 10f;
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}};
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scatter = new ItemTurret("scatter"){{
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@@ -1395,7 +1395,7 @@ public class Blocks implements ContentList{
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targetGround = false;
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recoilAmount = 2f;
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rotatespeed = 15f;
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rotateSpeed = 15f;
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inaccuracy = 17f;
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shootCone = 35f;
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@@ -1498,7 +1498,7 @@ public class Blocks implements ContentList{
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}};
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reloadTime = 35f;
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shootCone = 40f;
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rotatespeed = 8f;
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rotateSpeed = 8f;
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powerUse = 4f;
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targetAir = false;
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range = 90f;
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@@ -1647,7 +1647,7 @@ public class Blocks implements ContentList{
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range = 200f;
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size = 3;
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recoilAmount = 3f;
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rotatespeed = 10f;
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rotateSpeed = 10f;
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inaccuracy = 10f;
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shootCone = 30f;
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shootSound = Sounds.shootSnap;
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