More UI changes, made weapons usable, fixed ammo for turret types

This commit is contained in:
Anuken
2017-09-24 12:20:43 -04:00
parent 67b1fc4dbd
commit 2f092604a3
19 changed files with 156 additions and 93 deletions

View File

@@ -15,6 +15,8 @@ public class Vars{
public static final float respawnduration = 60*4;
//time between waves in frames
public static final float wavespace = 35*60*(android ? 2 : 1);
//waves can last no longer than 6 minutes, otherwise the next one spawns
public static final float maxwavespace = 60*60*6;
//how far away from spawn points the player can't place blocks
public static final float enemyspawnspace = 65;
//scale of the font