Logic battery control + Slight swarmer range buff
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@@ -1595,7 +1595,7 @@ public class Blocks implements ContentList{
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shots = 4;
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burstSpacing = 5;
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inaccuracy = 10f;
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range = 190f;
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range = 200f;
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xRand = 6f;
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size = 2;
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health = 300 * size * size;
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@@ -15,7 +15,7 @@ public class MissileBulletType extends BasicBulletType{
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height = 8f;
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hitSound = Sounds.explosion;
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trailChance = 0.2f;
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lifetime = 49f;
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lifetime = 52f;
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}
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public MissileBulletType(float speed, float damage){
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@@ -37,6 +37,7 @@ public class Wall extends Block{
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group = BlockGroup.walls;
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buildCostMultiplier = 6f;
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canOverdrive = false;
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drawDisabled = false;
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}
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@Override
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@@ -35,6 +35,7 @@ public class LogicDisplay extends Block{
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update = true;
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solid = true;
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group = BlockGroup.logic;
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drawDisabled = false;
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}
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@Override
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@@ -13,6 +13,7 @@ public class MemoryBlock extends Block{
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destructible = true;
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solid = true;
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group = BlockGroup.logic;
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drawDisabled = false;
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}
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@Override
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@@ -29,6 +29,7 @@ public class MessageBlock extends Block{
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solid = true;
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destructible = true;
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group = BlockGroup.logic;
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drawDisabled = false;
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config(String.class, (MessageBuild tile, String text) -> {
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if(text.length() > maxTextLength){
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@@ -102,7 +102,7 @@ public class PowerGraph{
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float totalAccumulator = 0f;
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for(Building battery : batteries){
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Consumers consumes = battery.block.consumes;
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if(consumes.hasPower()){
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if(battery.enabled && consumes.hasPower()){
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totalAccumulator += battery.power.status * consumes.getPower().capacity;
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}
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}
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@@ -112,7 +112,7 @@ public class PowerGraph{
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public float getBatteryCapacity(){
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float totalCapacity = 0f;
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for(Building battery : batteries){
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if(battery.block.consumes.hasPower()){
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if(battery.enabled && battery.block.consumes.hasPower()){
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ConsumePower power = battery.block.consumes.getPower();
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totalCapacity += (1f - battery.power.status) * power.capacity;
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}
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@@ -123,7 +123,7 @@ public class PowerGraph{
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public float getTotalBatteryCapacity(){
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float totalCapacity = 0f;
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for(Building battery : batteries){
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if(battery.block.consumes.hasPower()){
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if(battery.enabled && battery.block.consumes.hasPower()){
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totalCapacity += battery.block.consumes.getPower().capacity;
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}
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}
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@@ -138,7 +138,7 @@ public class PowerGraph{
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float consumedPowerPercentage = Math.min(1.0f, needed / stored);
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for(Building battery : batteries){
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Consumers consumes = battery.block.consumes;
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if(consumes.hasPower()){
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if(battery.enabled && consumes.hasPower()){
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battery.power.status *= (1f-consumedPowerPercentage);
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}
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}
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@@ -153,7 +153,7 @@ public class PowerGraph{
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for(Building battery : batteries){
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Consumers consumes = battery.block.consumes;
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if(consumes.hasPower()){
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if(battery.enabled && consumes.hasPower()){
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ConsumePower consumePower = consumes.getPower();
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if(consumePower.capacity > 0f){
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battery.power.status += (1f- battery.power.status) * chargedPercent;
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@@ -216,7 +216,6 @@ public class PowerGraph{
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lastScaledPowerIn = powerProduced / Time.delta;
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lastScaledPowerOut = powerNeeded / Time.delta;
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lastCapacity = getTotalBatteryCapacity();
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lastPowerStored = getBatteryStored();
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powerBalance.add((lastPowerProduced - lastPowerNeeded) / Time.delta);
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@@ -43,6 +43,7 @@ public class PowerNode extends PowerBlock{
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outputsPower = false;
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canOverdrive = false;
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swapDiagonalPlacement = true;
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drawDisabled = false;
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config(Integer.class, (entity, value) -> {
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PowerModule power = entity.power;
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@@ -53,6 +53,7 @@ public class CoreBlock extends StorageBlock{
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loopSound = Sounds.respawning;
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loopSoundVolume = 1f;
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group = BlockGroup.none;
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drawDisabled = false;
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}
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@Remote(called = Loc.server)
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