Logic battery control + Slight swarmer range buff

This commit is contained in:
Anuken
2021-01-08 12:22:32 -05:00
parent 4c2f330e51
commit 2f83ba7f5c
10 changed files with 14 additions and 9 deletions

View File

@@ -1595,7 +1595,7 @@ public class Blocks implements ContentList{
shots = 4;
burstSpacing = 5;
inaccuracy = 10f;
range = 190f;
range = 200f;
xRand = 6f;
size = 2;
health = 300 * size * size;

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@@ -15,7 +15,7 @@ public class MissileBulletType extends BasicBulletType{
height = 8f;
hitSound = Sounds.explosion;
trailChance = 0.2f;
lifetime = 49f;
lifetime = 52f;
}
public MissileBulletType(float speed, float damage){

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@@ -37,6 +37,7 @@ public class Wall extends Block{
group = BlockGroup.walls;
buildCostMultiplier = 6f;
canOverdrive = false;
drawDisabled = false;
}
@Override

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@@ -35,6 +35,7 @@ public class LogicDisplay extends Block{
update = true;
solid = true;
group = BlockGroup.logic;
drawDisabled = false;
}
@Override

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@@ -13,6 +13,7 @@ public class MemoryBlock extends Block{
destructible = true;
solid = true;
group = BlockGroup.logic;
drawDisabled = false;
}
@Override

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@@ -29,6 +29,7 @@ public class MessageBlock extends Block{
solid = true;
destructible = true;
group = BlockGroup.logic;
drawDisabled = false;
config(String.class, (MessageBuild tile, String text) -> {
if(text.length() > maxTextLength){

View File

@@ -102,7 +102,7 @@ public class PowerGraph{
float totalAccumulator = 0f;
for(Building battery : batteries){
Consumers consumes = battery.block.consumes;
if(consumes.hasPower()){
if(battery.enabled && consumes.hasPower()){
totalAccumulator += battery.power.status * consumes.getPower().capacity;
}
}
@@ -112,7 +112,7 @@ public class PowerGraph{
public float getBatteryCapacity(){
float totalCapacity = 0f;
for(Building battery : batteries){
if(battery.block.consumes.hasPower()){
if(battery.enabled && battery.block.consumes.hasPower()){
ConsumePower power = battery.block.consumes.getPower();
totalCapacity += (1f - battery.power.status) * power.capacity;
}
@@ -123,7 +123,7 @@ public class PowerGraph{
public float getTotalBatteryCapacity(){
float totalCapacity = 0f;
for(Building battery : batteries){
if(battery.block.consumes.hasPower()){
if(battery.enabled && battery.block.consumes.hasPower()){
totalCapacity += battery.block.consumes.getPower().capacity;
}
}
@@ -138,7 +138,7 @@ public class PowerGraph{
float consumedPowerPercentage = Math.min(1.0f, needed / stored);
for(Building battery : batteries){
Consumers consumes = battery.block.consumes;
if(consumes.hasPower()){
if(battery.enabled && consumes.hasPower()){
battery.power.status *= (1f-consumedPowerPercentage);
}
}
@@ -153,7 +153,7 @@ public class PowerGraph{
for(Building battery : batteries){
Consumers consumes = battery.block.consumes;
if(consumes.hasPower()){
if(battery.enabled && consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
if(consumePower.capacity > 0f){
battery.power.status += (1f- battery.power.status) * chargedPercent;
@@ -216,7 +216,6 @@ public class PowerGraph{
lastScaledPowerIn = powerProduced / Time.delta;
lastScaledPowerOut = powerNeeded / Time.delta;
lastCapacity = getTotalBatteryCapacity();
lastPowerStored = getBatteryStored();
powerBalance.add((lastPowerProduced - lastPowerNeeded) / Time.delta);

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@@ -43,6 +43,7 @@ public class PowerNode extends PowerBlock{
outputsPower = false;
canOverdrive = false;
swapDiagonalPlacement = true;
drawDisabled = false;
config(Integer.class, (entity, value) -> {
PowerModule power = entity.power;

View File

@@ -53,6 +53,7 @@ public class CoreBlock extends StorageBlock{
loopSound = Sounds.respawning;
loopSoundVolume = 1f;
group = BlockGroup.none;
drawDisabled = false;
}
@Remote(called = Loc.server)