Weapon animation suffering
This commit is contained in:
@@ -515,7 +515,7 @@ public class Generators{
|
||||
for(Weapon weapon : weapons){
|
||||
if(outlined.add(weapon.name) && has(weapon.name)){
|
||||
//only non-top weapons need separate outline sprites (this is mostly just mechs)
|
||||
if(!weapon.top){
|
||||
if(!weapon.top || weapon.parts.contains(p -> p.under)){
|
||||
save(outline.get(get(weapon.name)), weapon.name + "-outline");
|
||||
}else{
|
||||
//replace weapon with outlined version, no use keeping standard around
|
||||
|
||||
Reference in New Issue
Block a user