Better Cleroi sound effects

This commit is contained in:
Anuken
2025-12-08 21:40:01 -05:00
parent cae67b7897
commit 2fb59eb099
3 changed files with 3 additions and 1 deletions

View File

@@ -3196,7 +3196,7 @@ public class UnitTypes{
}
weapons.add(new Weapon("cleroi-weapon"){{
shootSound = Sounds.blaster;
shootSound = Sounds.shootCleroi;
x = 14f / 4f;
y = 33f / 4f;
reload = 33f;
@@ -3224,6 +3224,8 @@ public class UnitTypes{
splashDamageRadius = 30f;
splashDamage = 43f;
despawnSound = Sounds.explosionCleroi;
hitEffect = despawnEffect = new MultiEffect(Fx.hitBulletColor, new WaveEffect(){{
colorFrom = colorTo = Pal.techBlue;
sizeTo = splashDamageRadius + 3f;