Better Cleroi sound effects
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@@ -3196,7 +3196,7 @@ public class UnitTypes{
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}
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weapons.add(new Weapon("cleroi-weapon"){{
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shootSound = Sounds.blaster;
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shootSound = Sounds.shootCleroi;
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x = 14f / 4f;
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y = 33f / 4f;
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reload = 33f;
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@@ -3224,6 +3224,8 @@ public class UnitTypes{
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splashDamageRadius = 30f;
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splashDamage = 43f;
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despawnSound = Sounds.explosionCleroi;
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hitEffect = despawnEffect = new MultiEffect(Fx.hitBulletColor, new WaveEffect(){{
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colorFrom = colorTo = Pal.techBlue;
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sizeTo = splashDamageRadius + 3f;
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