Unified stat system

This commit is contained in:
Anuken
2020-10-19 11:34:52 -04:00
parent 59e1fd1eb6
commit 2ff749bd17
101 changed files with 1815 additions and 1815 deletions
+43 -43
View File
@@ -570,49 +570,49 @@ info.title = Informatie
error.title = [crimson]Een fout is opgetreden
error.crashtitle = Een fout is opgetreden
unit.nobuild = [scarlet]Unit can't build
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
blocks.tiles = Required Tiles
blocks.affinities = Affinities
stat.input = Input
stat.output = Output
stat.booster = Booster
stat.tiles = Required Tiles
stat.affinities = Affinities
block.unknown = [lightgray]???
blocks.powercapacity = Stroomcapaciteit
blocks.powershot = Stroom/Schot
blocks.damage = Schade
blocks.targetsair = Luchtdoelwitten
blocks.targetsground = Gronddoelwitten
blocks.itemsmoved = Beweegingssnelheid
blocks.launchtime = Tijd tussen lanceringen
blocks.shootrange = Bereik
blocks.size = Formaat
blocks.displaysize = Display Size
blocks.liquidcapacity = Vloeistofcapaciteit
blocks.powerrange = Stroombereik
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Maximale Hoeveelheid Connecties
blocks.poweruse = Stroomverbruik
blocks.powerdamage = Stroom/Schade
blocks.itemcapacity = Materiaalcapaciteit
blocks.basepowergeneration = Standaard Stroom Generatie
blocks.productiontime = Productie Tijd
blocks.repairtime = Volledige Blok Repareertijd
blocks.speedincrease = Snelheidsverhoging
blocks.range = Bereik
blocks.drilltier = Valt te delven
blocks.drillspeed = Standaard mine snelheid
blocks.boosteffect = Boost Effect
blocks.maxunits = Maximaal Actieve Units
blocks.health = Levenspunten
blocks.buildtime = Bouwtijd
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Bouwkosten
blocks.inaccuracy = Onnauwkeurigheid
blocks.shots = Shoten
blocks.reload = Schoten/Seconde
blocks.ammo = Ammunitie
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
stat.powercapacity = Stroomcapaciteit
stat.powershot = Stroom/Schot
stat.damage = Schade
stat.targetsair = Luchtdoelwitten
stat.targetsground = Gronddoelwitten
stat.itemsmoved = Beweegingssnelheid
stat.launchtime = Tijd tussen lanceringen
stat.shootrange = Bereik
stat.size = Formaat
stat.displaysize = Display Size
stat.liquidcapacity = Vloeistofcapaciteit
stat.powerrange = Stroombereik
stat.linkrange = Link Range
stat.instructions = Instructions
stat.powerconnections = Maximale Hoeveelheid Connecties
stat.poweruse = Stroomverbruik
stat.powerdamage = Stroom/Schade
stat.itemcapacity = Materiaalcapaciteit
stat.basepowergeneration = Standaard Stroom Generatie
stat.productiontime = Productie Tijd
stat.repairtime = Volledige Blok Repareertijd
stat.speedincrease = Snelheidsverhoging
stat.range = Bereik
stat.drilltier = Valt te delven
stat.drillspeed = Standaard mine snelheid
stat.boosteffect = Boost Effect
stat.maxunits = Maximaal Actieve Units
stat.health = Levenspunten
stat.buildtime = Bouwtijd
stat.maxconsecutive = Max Consecutive
stat.buildcost = Bouwkosten
stat.inaccuracy = Onnauwkeurigheid
stat.shots = Shoten
stat.reload = Schoten/Seconde
stat.ammo = Ammunitie
stat.shieldhealth = Shield Health
stat.cooldowntime = Cooldown Time
bar.drilltierreq = Betere miner nodig
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.