Unified stat system
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@@ -570,49 +570,49 @@ info.title = 資訊
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error.title = [crimson]發生錯誤
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error.crashtitle = 發生錯誤
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unit.nobuild = [scarlet]單位不能建造
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blocks.input = 輸入
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blocks.output = 輸出
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blocks.booster = 強化
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blocks.tiles = 需求方塊
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blocks.affinities = 親和方塊
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stat.input = 輸入
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stat.output = 輸出
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stat.booster = 強化
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stat.tiles = 需求方塊
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stat.affinities = 親和方塊
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block.unknown = [lightgray]???
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blocks.powercapacity = 蓄電量
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blocks.powershot = 能量/射擊
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blocks.damage = 傷害
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blocks.targetsair = 攻擊空中目標
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blocks.targetsground = 攻擊地面目標
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blocks.itemsmoved = 移動速度
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blocks.launchtime = 發射間隔
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blocks.shootrange = 範圍
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blocks.size = 尺寸
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blocks.displaysize = Display Size
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blocks.liquidcapacity = 液體容量
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blocks.powerrange = 輸出範圍
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blocks.linkrange = Link Range
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blocks.instructions = Instructions
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blocks.powerconnections = 最大連接數
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blocks.poweruse = 能量使用
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blocks.powerdamage = 能量/傷害
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blocks.itemcapacity = 物品容量
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blocks.basepowergeneration = 基礎能量生產
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blocks.productiontime = 生產時間
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blocks.repairtime = 方塊完全修復時間
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blocks.speedincrease = 速度提升
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blocks.range = 範圍
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blocks.drilltier = 可鑽取礦物
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blocks.drillspeed = 基本鑽取速度
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blocks.boosteffect = 提升效應
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blocks.maxunits = 最大活躍單位
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blocks.health = 耐久度
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blocks.buildtime = 建設時間
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blocks.maxconsecutive = Max Consecutive
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blocks.buildcost = 建造成本
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blocks.inaccuracy = 誤差
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blocks.shots = 射擊數
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blocks.reload = 射擊次數/秒
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blocks.ammo = 彈藥
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blocks.shieldhealth = Shield Health
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blocks.cooldowntime = Cooldown Time
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stat.powercapacity = 蓄電量
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stat.powershot = 能量/射擊
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stat.damage = 傷害
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stat.targetsair = 攻擊空中目標
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stat.targetsground = 攻擊地面目標
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stat.itemsmoved = 移動速度
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stat.launchtime = 發射間隔
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stat.shootrange = 範圍
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stat.size = 尺寸
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stat.displaysize = Display Size
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stat.liquidcapacity = 液體容量
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stat.powerrange = 輸出範圍
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stat.linkrange = Link Range
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stat.instructions = Instructions
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stat.powerconnections = 最大連接數
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stat.poweruse = 能量使用
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stat.powerdamage = 能量/傷害
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stat.itemcapacity = 物品容量
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stat.basepowergeneration = 基礎能量生產
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stat.productiontime = 生產時間
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stat.repairtime = 方塊完全修復時間
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stat.speedincrease = 速度提升
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stat.range = 範圍
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stat.drilltier = 可鑽取礦物
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stat.drillspeed = 基本鑽取速度
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stat.boosteffect = 提升效應
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stat.maxunits = 最大活躍單位
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stat.health = 耐久度
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stat.buildtime = 建設時間
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stat.maxconsecutive = Max Consecutive
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stat.buildcost = 建造成本
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stat.inaccuracy = 誤差
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stat.shots = 射擊數
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stat.reload = 射擊次數/秒
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stat.ammo = 彈藥
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stat.shieldhealth = Shield Health
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stat.cooldowntime = Cooldown Time
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bar.drilltierreq = 需要更好的鑽頭
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bar.noresources = Missing Resources
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@@ -1302,4 +1302,4 @@ block.cyclone.description = 一種對空和對地的大型砲塔。向附近單
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block.spectre.description = 一種雙炮管的巨型砲塔。向空中及地面敵人發射大型的穿甲彈。
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block.meltdown.description = 一種巨型激光砲塔。充能並發射持續性的激光光束。需要冷卻液以運作。
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block.repair-point.description = 持續治療附近最近的受損單位。
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block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
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block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
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