Fixed some Windows bugs
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@@ -80,7 +80,7 @@ public class Control extends Module{
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saves = new Saves();
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Inputs.useControllers(false);
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Inputs.useControllers(!Vars.gwt);
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log("Total blocks loaded: " + Block.getAllBlocks().size);
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@@ -561,8 +561,6 @@ public class Control extends Module{
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controly = Gdx.input.getY();
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}
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Gdx.input.setCursorCatched(controlling);
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saves.update();
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if(debug && GameState.is(State.playing)){
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