Added unfinished zone map
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@@ -45,7 +45,7 @@ public class Rules{
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public float waveSpacing = 60 * 60 * 2;
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/** Zone ID, -1 for invalid zone. */
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public byte zone = -1;
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/** Spawn layout. Since only zones modify this, it should be assigned on save load. */
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/** Spawn layout. Should be assigned on save load based on map or zone. */
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public transient Array<SpawnGroup> spawns = DefaultWaves.get();
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/** Determines if there should be limited respawns. */
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public boolean limitedRespawns = false;
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