Fixed #3045
This commit is contained in:
@@ -1652,7 +1652,7 @@ public class Blocks implements ContentList{
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}},
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Items.titanium, new ShrapnelBulletType(){{
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length = brange;
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damage = 65f;
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damage = 66f;
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ammoMultiplier = 4f;
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width = 17f;
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reloadMultiplier = 1.3f;
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@@ -911,7 +911,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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/** Called when arbitrary configuration is applied to a tile. */
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public void configured(@Nullable Unit builder, @Nullable Object value){
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//null is of type void.class; anonymous classes use their superclass.
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Class<?> type = value == null ? void.class : value.getClass().isAnonymousClass() ? value.getClass().getSuperclass() : value.getClass();
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Class<?> type = value == null ? void.class : value.getClass().isAnonymousClass() || value.getClass().getSimpleName().startsWith("adapter") ? value.getClass().getSuperclass() : value.getClass();
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if(builder != null && builder.isPlayer()){
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lastAccessed = builder.getPlayer().name;
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@@ -47,6 +47,7 @@ public class LExecutor{
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public LongSeq graphicsBuffer = new LongSeq();
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public StringBuilder textBuffer = new StringBuilder();
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public Building[] links = {};
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public IntSet linkIds = new IntSet();
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public Team team = Team.derelict;
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public boolean initialized(){
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@@ -212,9 +213,9 @@ public class LExecutor{
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public LLocate locate = LLocate.building;
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public BlockFlag flag = BlockFlag.core;
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public int enemy, ore;
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public int outX, outY, outFound;
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public int outX, outY, outFound, outBuild;
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public UnitLocateI(LLocate locate, BlockFlag flag, int enemy, int ore, int outX, int outY, int outFound){
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public UnitLocateI(LLocate locate, BlockFlag flag, int enemy, int ore, int outX, int outY, int outFound, int outBuild){
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this.locate = locate;
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this.flag = flag;
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this.enemy = enemy;
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@@ -271,6 +272,7 @@ public class LExecutor{
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cache.found = false;
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exec.setnum(outFound, 0);
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}
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exec.setobj(outFound, res != null && res.build != null && res.build.team == exec.team ? res.build : null);
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}else{
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exec.setbool(outFound, cache.found);
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exec.setnum(outX, cache.x);
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@@ -446,13 +448,13 @@ public class LExecutor{
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float range = Math.max(unit.range(), buildingRange);
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if(!unit.within(x1, y1, range)){
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exec.setobj(p3, null);
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exec.setnum(p4, 0);
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exec.setobj(p4, null);
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}else{
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Tile tile = world.tileWorld(x1, y1);
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//any environmental solid block is returned as StoneWall, aka "@solid"
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Block block = tile == null ? null : !tile.synthetic() ? (tile.solid() ? Blocks.stoneWall : Blocks.air) : tile.block();
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exec.setobj(p3, block);
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exec.setnum(p4, tile != null && tile.build != null ? tile.build.rotation : 0);
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exec.setobj(p4, tile != null && tile.build != null ? tile.build : null);
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}
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}
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case itemDrop -> {
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@@ -510,11 +512,11 @@ public class LExecutor{
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@Override
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public void run(LExecutor exec){
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Object obj = exec.obj(target);
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if(obj instanceof Controllable cont && cont.team() == exec.team){
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if(obj instanceof Building b && b.team == exec.team && exec.linkIds.contains(b.id)){
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if(type.isObj){
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cont.control(type, exec.obj(p1), exec.num(p2), exec.num(p3), exec.num(p4));
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b.control(type, exec.obj(p1), exec.num(p2), exec.num(p3), exec.num(p4));
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}else{
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cont.control(type, exec.num(p1), exec.num(p2), exec.num(p3), exec.num(p4));
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b.control(type, exec.num(p1), exec.num(p2), exec.num(p3), exec.num(p4));
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}
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}
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}
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@@ -607,6 +609,7 @@ public class LExecutor{
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Object target = exec.obj(from);
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Object sense = exec.obj(type);
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//TODO should remote enemy buildings be senseable?
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if(target instanceof Senseable se){
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if(sense instanceof Content){
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exec.setnum(to, se.sense(((Content)sense)));
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@@ -819,7 +819,7 @@ public class LStatements{
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public LLocate locate = LLocate.building;
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public BlockFlag flag = BlockFlag.core;
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public String enemy = "true", ore = "@copper";
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public String outX = "outx", outY = "outy", outFound = "found";
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public String outX = "outx", outY = "outy", outFound = "found", outBuild = "building";
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@Override
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public void build(Table table){
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@@ -905,6 +905,8 @@ public class LStatements{
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table.add(" found ").left();
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fields(table, outFound, str -> outFound = str);
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table.add(" building ").left();
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fields(table, outBuild, str -> outBuild = str);
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}
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@@ -915,7 +917,7 @@ public class LStatements{
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@Override
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public LInstruction build(LAssembler builder){
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return new UnitLocateI(locate, flag, builder.var(enemy), builder.var(ore), builder.var(outX), builder.var(outY), builder.var(outFound));
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return new UnitLocateI(locate, flag, builder.var(enemy), builder.var(ore), builder.var(outX), builder.var(outY), builder.var(outFound), builder.var(outBuild));
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}
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}
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}
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@@ -15,7 +15,7 @@ public enum LUnitControl{
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mine("x", "y"),
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flag("value"),
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build("x", "y", "block", "rotation"),
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getBlock("x", "y", "result", "resRot"),
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getBlock("x", "y", "type", "building"),
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within("x", "y", "radius", "result");
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public final String[] params;
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@@ -37,6 +37,10 @@ public class LiquidTurret extends Turret{
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super.setStats();
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stats.add(Stat.ammo, new AmmoListValue<>(ammoTypes));
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}
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@Override
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public void init(){
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consumes.add(new ConsumeLiquidFilter(i -> ammoTypes.containsKey(i), 1f){
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@Override
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public boolean valid(Building entity){
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@@ -53,6 +57,8 @@ public class LiquidTurret extends Turret{
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}
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});
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super.init();
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}
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public class LiquidTurretBuild extends TurretBuild{
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@@ -24,7 +24,6 @@ import mindustry.type.*;
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import mindustry.world.blocks.*;
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import mindustry.world.consumers.*;
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import mindustry.world.meta.*;
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import mindustry.world.meta.values.*;
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import static mindustry.Vars.*;
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@@ -60,7 +59,6 @@ public abstract class Turret extends ReloadTurret{
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public boolean alternate = false;
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public boolean targetAir = true;
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public boolean targetGround = true;
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public boolean acceptCoolant = true;
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public Sortf unitSort = Unit::dst2;
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@@ -105,10 +103,6 @@ public abstract class Turret extends ReloadTurret{
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stats.add(Stat.reload, 60f / reloadTime * shots, StatUnit.none);
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stats.add(Stat.targetsAir, targetAir);
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stats.add(Stat.targetsGround, targetGround);
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if(acceptCoolant){
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stats.add(Stat.booster, new BoosterListValue(reloadTime, consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount, coolantMultiplier, true, l -> consumes.liquidfilters.get(l.id)));
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}
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}
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@Override
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@@ -279,10 +279,13 @@ public class LogicBlock extends Block{
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//store link objects
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executor.links = new Building[links.count(l -> l.valid && l.active)];
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executor.linkIds.clear();
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int index = 0;
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for(LogicLink link : links){
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if(link.active && link.valid){
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executor.links[index ++] = world.build(link.x, link.y);
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Building build = world.build(link.x, link.y);
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executor.links[index ++] = build;
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if(build != null) executor.linkIds.add(build.id);
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}
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}
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